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seize the allied core

Posted: Wed Dec 06, 2006 2:44 pm
by XG76
Hi all,

did anybody as IJN ever successfully invade Australia or Noumea? Found it pretty difficult, actually almost impossible...

Best regards,
Ralf

RE: seize the allied core

Posted: Wed Dec 06, 2006 8:26 pm
by Miller
The only realistic auto-victory target is Luganville.

Trying against anywhere in Aus or Noumea is suicide. It is not difficult to take one of the Aus ports but holding it till 1 Jan 43 is another matter. Keeping them in supply would be a VERY costly business, as LBA can both knock out supply at the base through port strikes and then be switched to attack any transport convoys. Even if covered by all of the KB, sooner or later the bombs will start hitting the flight decks and put the carriers out of action.

In one PBEM game a long time ago I managed to land a large number of troops at Townsville just before the end of 42 hoping to get an auto-victory. Despite my forces not being spotted until a day before landing and getting most of my troops ashore un-harmed I failed to capture the base. The Allied player used C-47 transports to airlift his infantry into the base plus moved other units by road towards it (they move quickly overland in southern Aus thanks to the road network).

Realising I could not overcome his troops I tried to evacuate but it got very messy as his LBA blasted my transports and I lost most of the troops ashore, in addition to many ships. I had taken a lot of Divisions from defensive positions to take part in the attack and left them vunerable to invasion. By early 43 the situation was unwinable and I was forced to conceed defeat[8|]

By the way are you playing the AI or a human?....as the above advice only applies to human opponents, the AI is way to easy to beat.

RE: seize the allied core

Posted: Thu Dec 07, 2006 7:34 am
by XG76
Hi Miller,

I understand very well...
But since I just played two campaigns against the AI, I´d rate me as greenhorn regarding PBEM gaming UV. Of course, I´d be pretty hot for such a challenge! R U interested Admiral [;)] Miller, CinC USN?

BTW, do you (or somebody else) know the vintage 1994 QQP game "WWII - Battles of the South Pacific"? Before I got UV, this was my absolute favourite game - playing it again and again, only bothered about the dumb AI... never found any REAL tough opponent. There are some analogies in UV to this good ol´ game

Best,
Ralf

RE: seize the allied core

Posted: Thu Dec 07, 2006 3:36 pm
by Miller
Hi, yes I would be willing to play you as my other games are going very slowly at the minute. However I would like to wait for the next patch (2.5) before starting another game. Remind me on when it arrives.

RE: seize the allied core

Posted: Thu Dec 07, 2006 5:15 pm
by tocaff
The V2.5 patch will not disrupt, so they say, a game in progress. 

RE: seize the allied core

Posted: Fri Dec 08, 2006 12:20 pm
by wissooner
Hello, I won an auto vitory against a human opponent by capturing and holding onto to Rockhampton. It wasn't easy and it was very costly. I put over 100k troops in Rockhampton. My opponent could not dislodge them, so it was a matter of me supplying them. Like I said, it wasn't easy and it was very costly, but in the end I managed to have enough supply. It was a very close and exciting game. IMO auto victory is the only chance a japanese player has of winning one of the long scenarios. So I went for Rockhampton and won........................Ken

RE: seize the allied core

Posted: Fri Dec 08, 2006 12:45 pm
by tocaff
Considering the distance involved and the proximity to Brisbane I'd say that it was one hell of a feat to pull off holding Rockhampton.  How long were you in control there?

RE: seize the allied core

Posted: Fri Dec 08, 2006 2:00 pm
by XG76
ORIGINAL: wissooner

Hello, I won an auto vitory against a human opponent by capturing and holding onto to Rockhampton. It wasn't easy and it was very costly. I put over 100k troops in Rockhampton. My opponent could not dislodge them, so it was a matter of me supplying them. Like I said, it wasn't easy and it was very costly, but in the end I managed to have enough supply. It was a very close and exciting game. IMO auto victory is the only chance a japanese player has of winning one of the long scenarios. So I went for Rockhampton and won........................Ken

wissooner,

Had similiar intentions when considering an invasion of down under... but I did not dared the execution[:@]
I suppose you established the stream of supplies rather across the Coral Sea (staging thru the Solomons) than exposing your convoys to allied airpower along the Australian coast. How long has it taken you to get Rockhampton consolidated for the Empire?

Since it´s hard to deal with the massive carrier power of the USN and his steady flow of replacements aiming up on an auto victory isn´t that bad at all!

RE: seize the allied core

Posted: Sun Dec 10, 2006 1:38 am
by TAIL GUNNER
Hi, I wrote a short AAR a long time ago about my adventures Down under....good times.[8D]

tm.asp?m=873476

RE: seize the allied core

Posted: Sun Dec 10, 2006 3:38 am
by wissooner
IIRC, my opponent and I had fought a series of prior carriers engagements in which I came out on top. So I did not have to worry too much about Allied naval airpower leading up to the invasion. Land based airpower was another matter. I believe I landed in Rockhampton in November 42 in two runs and run the gauntlet of land based airpower at least one more time with a supply run into December. I was never able to establish a airfield there. My opponent closed it and pretty much kept it closed through out. An attack on Rockhampton against a human is not for the feint of heart to be sure.......................Ken

RE: seize the allied core

Posted: Tue Dec 12, 2006 6:13 pm
by timtom
Back in the olden days before WitP, when the big beasts were still playing UV, it was certainly attempted - you might wanna check out some of the old AAR's,

RE: seize the allied core

Posted: Fri Dec 15, 2006 1:26 pm
by marky
yah ive seen it attempted, i think 1 guy actually TOOK Noumea once if i remember right

just remember of course u have to play differently against an actual human brain than the, ahem, computer "brain" [:'(]