What to do with bad generals
Posted: Fri Dec 08, 2006 12:14 am
Okay, I am starting a new game as Union in Nov 61, advanced, +2 for Confederate on Captain, more generals, randomized.
It is now Late Nov 1861 and I just received L.C. Hunt a 1 star ?/?/?/2/? and G. Mott a 1 star 3/?/?/1/?. What do I do with these guys? As well I have a couple more "bad" apples as well. At least I have a couple okay leaders.
If I put them into a division, will they help or hurt?
Is it better to use a bad leader versus not leader at all? Does it make sense to use a bad leader or does the game give a bonus for using a leader (any leader) versus not using a leader?
It is now Late Nov 1861 and I just received L.C. Hunt a 1 star ?/?/?/2/? and G. Mott a 1 star 3/?/?/1/?. What do I do with these guys? As well I have a couple more "bad" apples as well. At least I have a couple okay leaders.
If I put them into a division, will they help or hurt?
Is it better to use a bad leader versus not leader at all? Does it make sense to use a bad leader or does the game give a bonus for using a leader (any leader) versus not using a leader?