Still buggy!
Posted: Sat Dec 09, 2006 3:53 am
Hi....I waited before posting as the game was unplayable until the siege/scroll bugs were sorted out. Anyway I have noticed the following which is occuring quite frequently in detailed battles.
1) When the battle has been decided....if I press the quick resolve button for the pc to take over the last remaining rounds, the window to confirm my decision appears underneath the FOF battle screen.
2) The same problem happened when I once pressed the retreat button.
On all the occasions the above occured, I was able to minimize the game and click on the window waiting for an input and then return to the game. On one occasion though, the game took ages to appear and I noted I had no further leader upgrades i.e. increasing leader rank! This was the beginning of June 1862.
I am playing the CSA using advanced rules at Captain level and the game is patched.
Aside from the above annoyances....I think FOF is an excellent game although I do wonder about the following decisions during development;
3) Why does the Union AI continually launch suicidal attacks at my in-line infantry?
4) I can understand the concepts of command and control but why does a unit assigned with a leader deviate from a given movement path?
5) I have never had a broken unit return to the battle again. I have tried chasing routed units with leaders who increase morale but all to no avail....am I missing something here?
1) When the battle has been decided....if I press the quick resolve button for the pc to take over the last remaining rounds, the window to confirm my decision appears underneath the FOF battle screen.
2) The same problem happened when I once pressed the retreat button.
On all the occasions the above occured, I was able to minimize the game and click on the window waiting for an input and then return to the game. On one occasion though, the game took ages to appear and I noted I had no further leader upgrades i.e. increasing leader rank! This was the beginning of June 1862.
I am playing the CSA using advanced rules at Captain level and the game is patched.
Aside from the above annoyances....I think FOF is an excellent game although I do wonder about the following decisions during development;
3) Why does the Union AI continually launch suicidal attacks at my in-line infantry?
4) I can understand the concepts of command and control but why does a unit assigned with a leader deviate from a given movement path?
5) I have never had a broken unit return to the battle again. I have tried chasing routed units with leaders who increase morale but all to no avail....am I missing something here?