Why dont these mods work?
Posted: Sun Dec 24, 2006 2:55 pm
So i just started making a starshatter ship, and im having some difficulty.
Ive made a model of the ship i wanted using magic, then i went to some websites i found on this forum directed at people just like me, which gave me a standard ship .def file and a quick mission to load up the ship in. I put it into the correct folders (mods/ships/interceptor) and named them all interceptor, aswell as naming the ship to be used in the mission interceptor.
Despite this, when i try to load the game it refuses to recognise the ships existance, saying it is invalid. It does however work when i replace the ships ID with Spectre or Asher, which means its working with the stock ships.
So, here is my entire mods folder, put straight into the starshatter directory, but renamed 'mods'. Can anyone get it to work?
Mods! (same as above)
Ive made a model of the ship i wanted using magic, then i went to some websites i found on this forum directed at people just like me, which gave me a standard ship .def file and a quick mission to load up the ship in. I put it into the correct folders (mods/ships/interceptor) and named them all interceptor, aswell as naming the ship to be used in the mission interceptor.
Despite this, when i try to load the game it refuses to recognise the ships existance, saying it is invalid. It does however work when i replace the ships ID with Spectre or Asher, which means its working with the stock ships.
So, here is my entire mods folder, put straight into the starshatter directory, but renamed 'mods'. Can anyone get it to work?
Mods! (same as above)