Wing Commander Saga Prologue Released
Posted: Mon Jan 08, 2007 6:18 pm
I have really enjoyed Starshatter, and I knew I would find some space flight simulator fans here to share this news with.
The long-awaited introductory chapter of WC Saga was finally released! At 282 megs, the Prologue includes extensive voice-overs for a handful of missions and a long cutscene to kick things off. The story begins with 2nd Lt. David "Sandman" Markham arriving aboard the TCS Wellington around the time of Wing Commander 3. As the tutorial missions explain how to play the game, events occur that set the stage for the main WC Saga game. Between the plot missions, players can access additional text fiction, training simulations and technical information about the included ships. A 700 MHz processor, 256 megs of RAM and T&L graphics card are the minimum requirements, but better systems will deliver improved performance and enhanced special effects.
The mod is totally free and stand-alone! If you would like, you can learn more about our project and download the prologue at http://www.scifi3d.org/index2.htm
The long-awaited introductory chapter of WC Saga was finally released! At 282 megs, the Prologue includes extensive voice-overs for a handful of missions and a long cutscene to kick things off. The story begins with 2nd Lt. David "Sandman" Markham arriving aboard the TCS Wellington around the time of Wing Commander 3. As the tutorial missions explain how to play the game, events occur that set the stage for the main WC Saga game. Between the plot missions, players can access additional text fiction, training simulations and technical information about the included ships. A 700 MHz processor, 256 megs of RAM and T&L graphics card are the minimum requirements, but better systems will deliver improved performance and enhanced special effects.
The mod is totally free and stand-alone! If you would like, you can learn more about our project and download the prologue at http://www.scifi3d.org/index2.htm