COTA Artillery
Posted: Sat Jan 13, 2007 12:15 am
This game has most realistic artillery modelings I have ever met in any war-game during my 20 years long war gaming career if we count army training simulators out.
In COTA Artillery is real killer as it was realistically more or less 70% of men casualties come from artillery fire in most of battles. In many games I have been very disappointed about how artillery works but not in COTA.
There is still room for improvements one thing I would like to see that when some company is bombarded heavily it disappears from map and for some time as bombardments cut off all communication lines and disturb them and if you are able to bombard HQ it could render whole regiment or division virtually no able to get orders or carry out them as communication is disturbed until HQ can maneuver away from bombardment and re-establish communication lines. I mean some FOG of war where player (who take role of Brigade or Division Commander) don’t know location of his own troops until communication is established again. This forces player to act like real commander not being able to know exact location of own troops all of time or even enemy.
In COTA Artillery is real killer as it was realistically more or less 70% of men casualties come from artillery fire in most of battles. In many games I have been very disappointed about how artillery works but not in COTA.
There is still room for improvements one thing I would like to see that when some company is bombarded heavily it disappears from map and for some time as bombardments cut off all communication lines and disturb them and if you are able to bombard HQ it could render whole regiment or division virtually no able to get orders or carry out them as communication is disturbed until HQ can maneuver away from bombardment and re-establish communication lines. I mean some FOG of war where player (who take role of Brigade or Division Commander) don’t know location of his own troops until communication is established again. This forces player to act like real commander not being able to know exact location of own troops all of time or even enemy.