Artillery and Supply
Posted: Sat Jan 20, 2007 8:57 am
It seems that 2 or 3 turns into a major batle, that 120% supply artillery is turned into a 1% artillery that is practically flashing red.
Is it worth setting the artillery to mobile for 5 or 10 turns, and trying to keep the supply number in the 20's or 30's by alternating mobile and dug in status, or do you just keep firing them at 1% untilt he battle is over?
The manual says that a unit will suffer desertions when in red supply state, but has anyone ever noticed 150mm howitzers wandering off from their artillery unit?
Other than that, I'm not sure of why you might try to manage your artillery so they stay in better supply status. Does anyone else have any ideas?
It seems that they regain supply at a constant rate. Is this true? For example, if the hex they are in supplies 4 percentage points of supply this turn, it will most likely supply 4 points the next turn.
Thanks for any insight you can provide on this. To sum up, the two main questions are: 1) Is there any disadvantage to firing your artillery continuously while at 1% supply status?, and 2) Do all units regain supply at a constant rate (assuming constant conditions in their current hex with no movement or firing) or do they regain more supply as the unit's general supply status improves? Of course, any general insight on how best to manage artillery would be greatly appreciated.
Thanks!!!
Is it worth setting the artillery to mobile for 5 or 10 turns, and trying to keep the supply number in the 20's or 30's by alternating mobile and dug in status, or do you just keep firing them at 1% untilt he battle is over?
The manual says that a unit will suffer desertions when in red supply state, but has anyone ever noticed 150mm howitzers wandering off from their artillery unit?
Other than that, I'm not sure of why you might try to manage your artillery so they stay in better supply status. Does anyone else have any ideas?
It seems that they regain supply at a constant rate. Is this true? For example, if the hex they are in supplies 4 percentage points of supply this turn, it will most likely supply 4 points the next turn.
Thanks for any insight you can provide on this. To sum up, the two main questions are: 1) Is there any disadvantage to firing your artillery continuously while at 1% supply status?, and 2) Do all units regain supply at a constant rate (assuming constant conditions in their current hex with no movement or firing) or do they regain more supply as the unit's general supply status improves? Of course, any general insight on how best to manage artillery would be greatly appreciated.
Thanks!!!