Spike the guns and burn the wagons!
Posted: Sat Jan 27, 2007 7:20 pm
Playing the F&I long scenario, I made an ill-advised naval landing on Quebec. Some of my transports were destroyed, and in order to properly advance to the rear for strategic redeployment (aka run like little girls), I had to leave my artillery and suppy waggons... for the enemy to capture. Is there anyway to deny them to the enemy? (If not, it's a feature request!). This sort of thing happened from time to time, such as when the British evacuated Boston (aka ran like little girls).