Strange Occurances With 8 Team CFL League
Posted: Sun Feb 04, 2007 8:06 pm
I'm trying to set up a CFL league for my football simulations and I'm running into some really pesky issues.
#1. Even when I select no draft, it seems like it absolutely positively demands that there be a draft and ends up assigning players to teams. This means that I end up with 45 man rosters with 65 players on them, or 79, or 104 in one case. The only way around this appears to be to reset every time or remove the extra 40-50 players that MaxFB automatically decided to put on my team with NO WAY for me to say NO NO NO NO NO PLEASE DON'T EVER AUTOMATICALLY ADD A PLAYER TO A ROSTER!!! I don't want a draft, I don't want players automatically assigned. All this is doing is forcing me to release 40 players a season from each team
#2. Cpu vs. cpu live action games are offensive blowouts every time - the defense is quite frankly near non-existant as the score skyrockets into the 50-60 point range per side. Given that we tend to focus on the GM aspect and stick to that it means we can't watch our games, only simulate them, or else we'll end up with career totals for season totals.
#3. It'd be nice to have an option to turn retirements and injuries off - just sayin... this one is highly cosmetic. Not a big deal.
Just some things that may help make MFB a little better then it is already. That #1 one just drives me out of my mind. I don't want players added automatically, I'd rather assign them to teams that need players assigned instead of having teams end up with 100+ players. That one is just mind boggling at times.
#1. Even when I select no draft, it seems like it absolutely positively demands that there be a draft and ends up assigning players to teams. This means that I end up with 45 man rosters with 65 players on them, or 79, or 104 in one case. The only way around this appears to be to reset every time or remove the extra 40-50 players that MaxFB automatically decided to put on my team with NO WAY for me to say NO NO NO NO NO PLEASE DON'T EVER AUTOMATICALLY ADD A PLAYER TO A ROSTER!!! I don't want a draft, I don't want players automatically assigned. All this is doing is forcing me to release 40 players a season from each team
#2. Cpu vs. cpu live action games are offensive blowouts every time - the defense is quite frankly near non-existant as the score skyrockets into the 50-60 point range per side. Given that we tend to focus on the GM aspect and stick to that it means we can't watch our games, only simulate them, or else we'll end up with career totals for season totals.
#3. It'd be nice to have an option to turn retirements and injuries off - just sayin... this one is highly cosmetic. Not a big deal.
Just some things that may help make MFB a little better then it is already. That #1 one just drives me out of my mind. I don't want players added automatically, I'd rather assign them to teams that need players assigned instead of having teams end up with 100+ players. That one is just mind boggling at times.