Simon (IJ) vs. Gary (Allies) - Gary Mod Beta
Posted: Fri Feb 09, 2007 2:24 am
This is the AAR for the Gary mod beta test featuring yours truly as the Allies and Sprior as the Japanese. Simon is welcome to post here as I won't be posting anything too terribly secret, unless of course he wants to start his own AAR. [8D]
We're going to get an idea of what the new, beefed up Japanese are able to accomplish in this mod. I just returned the initial turn for Simon to run the combat on. So far we're off to a good start. The game hasn't completely crash on me. [:D]
Settings are:
PDUs = ON
Sub Doctrines = OFF
Historical first turn = OFF (this is a must with this mod since no Japanese units are embarked on turn 1)
Reinforcements = Historical
Bases, Units etc. = Not to expand, reinforce by default
Anyway I'll try to keep people filled in on how things go and on some of the different twists this game produces.
Thanks [:)]
We're going to get an idea of what the new, beefed up Japanese are able to accomplish in this mod. I just returned the initial turn for Simon to run the combat on. So far we're off to a good start. The game hasn't completely crash on me. [:D]
Settings are:
PDUs = ON
Sub Doctrines = OFF
Historical first turn = OFF (this is a must with this mod since no Japanese units are embarked on turn 1)
Reinforcements = Historical
Bases, Units etc. = Not to expand, reinforce by default
Anyway I'll try to keep people filled in on how things go and on some of the different twists this game produces.
Thanks [:)]