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Somewhat OT - If not WitP, then which wargame has best AI?
Posted: Wed Feb 14, 2007 7:45 pm
by stljeffbb
Hi everyone....OK, I really love the depth of WitP (and the DOS predecessors PacWar, WiR, etc.), but based on some responses, the AI is not so "grand".....if not WitP, then which wargames have the best "AI" or at least the best script writing since AI is typically a misnomer for computer games
Thanks,
Jeff
RE: Somewhat OT - If not WitP, then which wargame has best AI?
Posted: Wed Feb 14, 2007 8:01 pm
by Knavey
Pong...of course, that one wasn't bug free either but AI was pretty good.
RE: Somewhat OT - If not WitP, then which wargame has best AI?
Posted: Wed Feb 14, 2007 8:12 pm
by Nikademus
The AI of Leigionare was pretty tough
RE: Somewhat OT - If not WitP, then which wargame has best AI?
Posted: Wed Feb 14, 2007 8:14 pm
by Apollo11
Hi all,
Best AI by far (as far as I saw) is in Panther Games's / Matrix's "Conquest of the Aegean" (i.e. CotA) and it's predacessor "Highway to the Reich" (i.e. HttR)!
Leo "Apollo11"
RE: Somewhat OT - If not WitP, then which wargame has best AI?
Posted: Wed Feb 14, 2007 10:23 pm
by treespider
Best AI - any title with "PBEM"....although the turn resolution can be dreadfully slow.[;)]
RE: Somewhat OT - If not WitP, then which wargame has best AI?
Posted: Wed Feb 14, 2007 10:25 pm
by tsimmonds
I agree, CotA's AI is fearsome.
RE: Somewhat OT - If not WitP, then which wargame has best AI?
Posted: Thu Feb 15, 2007 3:08 am
by bradfordkay
Carriers At War has always been known for one of the best AIs ever created. I have to say that I 'm looking forward to the new version.