Anti Tank guns + speed
Posted: Sat Feb 17, 2007 2:40 am
Hi guys,
Firing speed- it seems a little to fast to me someties.
As the Germans I like to have an Anti-tank gun, I dont like using anymore than two Panzers in a game (normally dont use Tigers or Panthers)- so I prefer anti-tank guns, its more of a challenge + play hero.
Problem is my anti-tank guns , 75mm seems to have a massive advantage in terms of speed. It can destroy 5 or 6 Russian tanks without tiring, and in fact its becoming a little bit annoying. The Russians charge over with tanks and boom!
Their gone and my MG 34's clean up.
Is it possible to slow the rate of fire?
Also the spinning tank issue still seems to be happening, some of those Russkies look like their doing the Tango!
Naybe itsnot the speed that needs to be changed but the punching power?
eitherway its really making the game a walk over, especially with pre prepared trenches, you know where to throw those A-Tank guns- but I imagine it would be different against a human player as in the past in terms of gun placement.
But until I am able to portforward which it seems wont be happening soom I'm screwed on a human level.
cheers!
Firing speed- it seems a little to fast to me someties.
As the Germans I like to have an Anti-tank gun, I dont like using anymore than two Panzers in a game (normally dont use Tigers or Panthers)- so I prefer anti-tank guns, its more of a challenge + play hero.
Problem is my anti-tank guns , 75mm seems to have a massive advantage in terms of speed. It can destroy 5 or 6 Russian tanks without tiring, and in fact its becoming a little bit annoying. The Russians charge over with tanks and boom!
Their gone and my MG 34's clean up.
Is it possible to slow the rate of fire?
Also the spinning tank issue still seems to be happening, some of those Russkies look like their doing the Tango!
Naybe itsnot the speed that needs to be changed but the punching power?
eitherway its really making the game a walk over, especially with pre prepared trenches, you know where to throw those A-Tank guns- but I imagine it would be different against a human player as in the past in terms of gun placement.
But until I am able to portforward which it seems wont be happening soom I'm screwed on a human level.
cheers!