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Suggestion to Improve the Japanese AI Purchases?
Posted: Sun Mar 11, 2007 10:13 pm
by KG Erwin
This is for Alby & Flashfyre: in generated battles , I see the Japanese buying a few tanks.
In the long campaign, at least in the beginning battles, they buy no armor at all. This seems just a little odd, as they did have a few light tanks in the latter stages of the Guadalcanal campaign. It may be a moot point, as they were quickly destroyed in facing the American 37mm ATGs.
I stopped buying the 37s, as they are not needed.
Got any suggestions?
BTW, don't tell me to move to another theater. The Gunny "went Asiatic" a long time ago. [;)]
RE: Suggestion to Improve the Japanese AI Purchases?
Posted: Sun Mar 11, 2007 10:44 pm
by Riun T
Make u a deal u haggered old roughneck,,if you play the assie scenario, GONA,BLOODY GONA,in screenshoted wide field of view/turn AAR/DAR's for all of us to see, I'll PM u some up to date pics of me and the family,and maybe some personal DAR pics of my troop in Somalia in 93. thats just one battle not a whole campaign GUNNY,, see what you can do and get back to me.
RE: Suggestion to Improve the Japanese AI Purchases?
Posted: Sun Mar 11, 2007 11:48 pm
by FlashfyreSP
Erwin
Without the Japanese AI Picklists, I have no way of knowing which formations are being bought by the AI for the different years and mission types.
RE: Suggestion to Improve the Japanese AI Purchases?
Posted: Mon Mar 12, 2007 12:02 am
by KG Erwin
ORIGINAL: Riun T
Make u a deal u haggered old roughneck,,if you play the assie scenario, GONA,BLOODY GONA,in screenshoted wide field of view/turn AAR/DAR's for all of us to see, I'll PM u some up to date pics of me and the family,and maybe some personal DAR pics of my troop in Somalia in 93. thats just one battle not a whole campaign GUNNY,, see what you can do and get back to me.
Riun, I deleted ALL of the scenarios to free up disk space. I only kept the campaigns and the Megas. If one of you wants to send me this, I'll give it a try.
RE: Suggestion to Improve the Japanese AI Purchases?
Posted: Mon Mar 12, 2007 12:07 am
by KG Erwin
ORIGINAL: FlashfyreSP
Erwin
Without the Japanese AI Picklists, I have no way of knowing which formations are being bought by the AI for the different years and mission types.
Ok, understood. Only Mike has these, and I'm not gonna bug him with requests of this nature.
Thanks for responding.
RE: Suggestion to Improve the Japanese AI Purchases?
Posted: Mon Mar 12, 2007 2:10 am
by Alby
ORIGINAL: KG Erwin
ORIGINAL: FlashfyreSP
Erwin
Without the Japanese AI Picklists, I have no way of knowing which formations are being bought by the AI for the different years and mission types.
Ok, understood. Only Mike has these, and I'm not gonna bug him with requests of this nature.
Thanks for responding.
they can be figured out, but its very time consuming.
I dont play with Japanese enogh to even have a clue, but you could figure it out I bet...
[;)]
RE: Suggestion to Improve the Japanese AI Purchases?
Posted: Mon Mar 12, 2007 7:22 am
by azraelck
To be honest, I'm suprised Gunny hasn't figured it out. For that matter, I'm suprised he hasn't got them memorized! [:D]
RE: Suggestion to Improve the Japanese AI Purchases?
Posted: Mon Mar 12, 2007 4:40 pm
by vahauser
Alby,
Since the computer bases its purchases on how many points the human player has, then figuring out the AI "picklist" can be tricky from battle to battle. The computer will pick differently if it has 3000 points to spend than if it has 5000.
Also, the type of battle affects the computer purchases as well. 5000 points of assault battle purchases will be different than 5000 points of defend battle purchases.
RE: Suggestion to Improve the Japanese AI Purchases?
Posted: Mon Mar 12, 2007 5:13 pm
by Alby
VH...
How well I know....[;)]
you can figure out the formations the AI uses, but which ones it uses first is near impossible.
RE: Suggestion to Improve the Japanese AI Purchases?
Posted: Mon Mar 12, 2007 6:03 pm
by FlashfyreSP
The actual "picklists" are embedded in the code, and require significant work on the part of a programmer to "dig out" and compile. We were lucky to have Mike extract the USMC ones a while back...