Weathering the Storm: East Wind Rain (Joint AAR-Tallyho! v gillesthib)
Posted: Thu Mar 29, 2007 10:51 pm
EDIT: This is now (from 13 April 07) a joint AAR. Game time 1 Feb 42 Tallyho! as Allies, Gillesthib as Japan
WEATHERING THE STORM – the trials and tribulations of an Englishman in the Far East – and beyond.
This is my first PBEM. Having played the AI for nearly two years, restarting after most major patches and releases of new Mods, I’ve taken the plunge. My opponent is gillesthib.
This is BigB Mod v1.31, scen 192 (extended map) on WITP v1.804, played in 2 day turns.
Two day turns are new to me so expect many stupid moves in the early months as I get to grips with it – as well as unlearning my bad habits gained playing the AI. A standard selection of house rules, plus no ‘gamey exploits’ have been agreed.
Lets see what the Japanese first turn brings…….
STRATEGY
Well that’s easy for 1941 – survive as best I can.
DEI / PI / Malaya - Spoiling attacks from Air and Sea assets will be used where the opportunity presents itself. Redeployment of LCUs to create strong-points is the No1 priority. Move Dutch oil to Oz.
India / Burma - Move units up to strengthen defences, between Colombo & Dacca. Move supplies forward to Calcutta whilst I’ve got the Indian Ocean to myself.
Pacific - Sit tight in Hawaii. Push reinforcements forward to garrison Palmyra, Canton, Pago Pago, Suva and Nandi.
West Coast – move supplies and fuel forward to hubs along the US-Oz supply route.
China – Reorganise!. Move SEAC units to Lashio, and units East of Wuchow into Canton (to disrupt the attack on HK)

WEATHERING THE STORM – the trials and tribulations of an Englishman in the Far East – and beyond.
This is my first PBEM. Having played the AI for nearly two years, restarting after most major patches and releases of new Mods, I’ve taken the plunge. My opponent is gillesthib.
This is BigB Mod v1.31, scen 192 (extended map) on WITP v1.804, played in 2 day turns.
Two day turns are new to me so expect many stupid moves in the early months as I get to grips with it – as well as unlearning my bad habits gained playing the AI. A standard selection of house rules, plus no ‘gamey exploits’ have been agreed.
Lets see what the Japanese first turn brings…….
STRATEGY
Well that’s easy for 1941 – survive as best I can.
DEI / PI / Malaya - Spoiling attacks from Air and Sea assets will be used where the opportunity presents itself. Redeployment of LCUs to create strong-points is the No1 priority. Move Dutch oil to Oz.
India / Burma - Move units up to strengthen defences, between Colombo & Dacca. Move supplies forward to Calcutta whilst I’ve got the Indian Ocean to myself.
Pacific - Sit tight in Hawaii. Push reinforcements forward to garrison Palmyra, Canton, Pago Pago, Suva and Nandi.
West Coast – move supplies and fuel forward to hubs along the US-Oz supply route.
China – Reorganise!. Move SEAC units to Lashio, and units East of Wuchow into Canton (to disrupt the attack on HK)












