Bug in combat resolution?
Posted: Tue Jun 26, 2001 11:05 pm
I patched to version 5.2 and now the combat odds don't seem to make sense.
In one MC1 scenario, not a single casualty was caused by either side with rifle fire for the entire scenario despite odds of 90+ consistently. And yes I'm positive, I watched very carefully. Only MG fire caused any casualties and usually only once in 5-6 90+ percentage shots.
Now in another scenario, I'm shooting MG's, main guns, and everything else at shown odds of 99% and getting maybe one hit in ten. This occurs at all ranges.
Anybody have any ideas why? Visibility is good.
As a result, nobody is getting hurt and are just running around shooting.
In one MC1 scenario, not a single casualty was caused by either side with rifle fire for the entire scenario despite odds of 90+ consistently. And yes I'm positive, I watched very carefully. Only MG fire caused any casualties and usually only once in 5-6 90+ percentage shots.
Now in another scenario, I'm shooting MG's, main guns, and everything else at shown odds of 99% and getting maybe one hit in ten. This occurs at all ranges.
Anybody have any ideas why? Visibility is good.
As a result, nobody is getting hurt and are just running around shooting.