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Supply when cut off from Supply truck
Posted: Tue Apr 10, 2007 11:09 pm
by Snowbart1943
What about this.........a unit has supply reserves on hand(6 defensive supply gas cans in the def attack bar), but is cut off from its supply truck. Also, this unit is in it's HQ's range. The unit will use its own reserve supplies to resupply its Defensive Supply. Since it's HQ is in range, will it resupply this units Attack Supply?
RE: Supply when cut off from Supply truck
Posted: Tue Apr 10, 2007 11:21 pm
by JSS
If this were a supply unit with several supply distribution stocks, then yes, the supply unit will burst supply until its ability to distribute supply is exhausted. Since both the supply burst and HQ authorization are in place, a combat unit would be resupplied.
RE: Supply when cut off from Supply truck
Posted: Wed Apr 11, 2007 4:09 am
by Fred98
[font="compatilfact lt regular"]I am a little lost here. The following is fictitious but intended to illustrate my quandary.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]A unit has 6 jerry cans of defensive supply.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]If it were attacked, or if it dug in or used extended movement etc it would use 2 jerry cans per turn.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]It is cut off from any defensive HQ and cut of from supply sources on the map edge. And therefore it will last 3 turns before it goes into the red.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]According to your answer above there are circumstances where it will last more than 3 turns.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"] [/font]
RE: Supply when cut off from Supply truck
Posted: Wed Apr 11, 2007 11:22 am
by JSS
ORIGINAL: Joe 98
[font="compatilfact lt regular"]I am a little lost here. The following is fictitious but intended to illustrate my quandary.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]A unit has 6 jerry cans of defensive supply.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]If it were attacked, or if it dug in or used extended movement etc it would use 2 jerry cans per turn.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]It is cut off from any defensive HQ and cut of from supply sources on the map edge. And therefore it will last 3 turns before it goes into the red.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]According to your answer above there are circumstances where it will last more than 3 turns.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"] [/font]
Supply units (depending on how they are set up) can burst supply during turns when they cannot trace to a supply unit. Think they are limited in this ability the way supply units in DB have a limited number of turns providing supply when cut off.