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Allied CHS 155 player needed - now found

Posted: Sun Apr 22, 2007 11:58 pm
by Cpt Sherwood
I have a first turn set up for CHS 155 and now I need an opponent.

The following switch settings are in effect:

Allied Sub doctrine OFF
Japanese Sub doctrine OFF
Fog of War ON
Advanced weather effects ON
Allied damage control ON
Historical first turn OFF
Player Def Upgrades ON
Vary setup OFF
December 7th surprise ON

Allied Reinforcements = Historical
Japanese Reinforcements = Historical

Combar reports ON
Auto sub ops OFF
TF move radius OFF

Set all facilities to expand at start OFF
Automatic upgrade for air groups OFF
Accept air and ground replacements OFF

Turn cycle = 1

AI difficulty = Hard

Show combat animations ON
Show combat summaries ON
Show clouds ON
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First turn rules:

Japan:
1. I will attack PH. I may attack a second day and then retire.
2. I will only land troops on bases where the historical first turn
would have.
3. No fleet not mentioned above, will end up more than 4 hexes from
one of my bases.
4. I will not make any other port attacks on turn 1.
5. I will not make any paratroop drops on turn 1.

Allies:
1. May only give orders to existing TFs and may not create any
new ones.
2. May give orders to units assigned to China. But, you may not move
AVG to a base that does not start out assigned to China.
3. No other units may be given orders on turn 1.

I am not going to push out in all directionis. I merely want to start the
game with some things a bit different.
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house rules:
1. Allies - 4-engine bombers on Naval attack set for 10,000+ feet.
2. Allies - discression on how many 4-engine bomber units you make.
3. Japan - I will not enter the Mallarca Strait until after Singapore falls.
4. any others?


RE: Allied CHS 155 player needed

Posted: Mon Apr 23, 2007 12:13 am
by racndoc
Im up for the challenge....Im totally agreeable for any house rules you may care to implement.

RE: Allied CHS 155 player needed

Posted: Mon Apr 23, 2007 12:15 am
by MkXIV
I'm up for a game! Let me know![:)]

RE: Allied CHS 155 player needed

Posted: Mon Apr 23, 2007 12:17 am
by Cpt Sherwood
I am willing to talk if any issues come up. This game can be a lot of fun but only if both players are enjoying themselves. But there are time when fun is not to be had( when CVs sink, etc. ) [:D]

I'm sorry MkXIV - the ADM beat you to it.