Amrour V Infantry in WII scenarios
Posted: Tue Apr 24, 2007 11:42 pm
I have played quite a few WII scenarios now, and each time I get a strange feeling that something feels completely wrong about combat results in TOAW, especially when attacking with armour against infantry.
It feels that the attack and defence numbers are determining the results and casualties. That sounds OK but infact an Infantry division has a completely different defence capability [before panzerfaust or bazooka in 1943-44] against tanks than against ememy infantry.
Why is this, well IMHO its because you can suppress an anti-tank gun crew with artillery far easier than an enemy armoured unit. Air attack can suppress an armoured unit, but if you have local air superiority, it comes down to the infantry's anti-tank guns to stop your armour.
A game called War in Russia (WiR) copes with this by calculating odds by counting squads, but applies a multiplicative factor for armour. OK TOAW is a scenario design tool, but if the game engine is just using A/D numbers to calculate odds then it can't be right, can it??
This is not a minor problem, because the game feels like WWI not WW2, or have I just got this totally wrong?
It feels that the attack and defence numbers are determining the results and casualties. That sounds OK but infact an Infantry division has a completely different defence capability [before panzerfaust or bazooka in 1943-44] against tanks than against ememy infantry.
Why is this, well IMHO its because you can suppress an anti-tank gun crew with artillery far easier than an enemy armoured unit. Air attack can suppress an armoured unit, but if you have local air superiority, it comes down to the infantry's anti-tank guns to stop your armour.
A game called War in Russia (WiR) copes with this by calculating odds by counting squads, but applies a multiplicative factor for armour. OK TOAW is a scenario design tool, but if the game engine is just using A/D numbers to calculate odds then it can't be right, can it??
This is not a minor problem, because the game feels like WWI not WW2, or have I just got this totally wrong?