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...testing the new Beta

Posted: Mon May 14, 2007 8:30 pm
by Darthwolle
Hallo guys,

first of all the betapatch makes the game more challenging. No more blind assaulting by the computer. You´re doing a very nice job [&o].

But to improve this outstanding (since the last civil war campaign games... a long time ago!) civil war game I have some Idea´s. Maybe you take some time and think of it.

1. During nightbattles I am able to use my cavalry for searching the supply waggons and attack them. I can go through the enemy line and they do nothing. Maybe that could be changed (raise the fatigued factor during night marches)? [;)]

2. It would be interesting to see how much prisoners I have taken after battle... I some brigades surrenders to me I don´t know how much guy´s I have taken. And who was the commander... would be interesting afterwards to know which leader sits in prison. [:D]

3. One point is disturbing when a detailed battle begins. The deployment of the army makes sometimes no sense. Divisions splitted throughout the whole map... Why Iam not able to adjust a "marching order". Maybe I could be able to give with my marching order on the strategic map parallel a formation order like:
In front 10th division Heth followed by Hill rear guard Jackson and so on.... and so if my army gets in enemy contact I have a bit more good order at the starting of the detailed battle. please think of it [&o]

4. Another point during the detailed battle is the range of artillery units... why some rifles have the same range as artilliery??? I think its strange...[&:]


At the end I would thank you for these game... I is well done. Iam looking forward to the new official patch.

Best regards from Germany,

Darthwolle.

RE: ...testing the new Beta

Posted: Mon May 14, 2007 10:32 pm
by jkBluesman
2. In the report you will see the name of the general who surrendered to you, so you get to know who waits in your prison to be exchanged.