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MM CCIII...

Posted: Tue May 15, 2007 5:26 pm
by Teutonic Menace
So what happens now? On 2108, the Soviets have taken the entire map and I can't attack anywhere now. I still have a formidable armored column.

Also, last night I noticed while I was playing against the ai. That it took me less than 2 minutes to get all 3 VL's, then 2 minute timer while holding them so a total of 4 minutes at the most. When I finished the map I clicked ok got an update, and noticed that whoever was playing the Soviets had gone ahead 4 maps already!?! I'm no noob, (I've been playing CCIII since the gamezone days) but this seems very suspect to me. [:-]

RE: MM CCIII...

Posted: Tue May 15, 2007 8:38 pm
by Andrew Williams
Server 2109 has been restarted


No Germans ...Left...Soviets win...uUURRRAAAGGGHHH!

RE: MM CCIII...

Posted: Tue May 15, 2007 8:39 pm
by Andrew Williams
A quick victory can be managed by avoiding the VL's and concentrating on getting your opponent to FLEE.

RE: MM CCIII...

Posted: Tue May 15, 2007 10:56 pm
by Teutonic Menace
Yes, I'm aware of that. But he must have had some miracle opening volleys to be able to run the Germans off in <1 minute per map. [;)]

RE: MM CCIII...

Posted: Wed May 16, 2007 2:24 pm
by GS_Schimpf
Only way I can think of, is to work together. One plays Soviets and the other one the Germans. They start a H2H battle and one of them flees immediately. Should not take longer than a few seconds.
Perhaps one can do this with 2 Pc's or even with one machine and two instances of MMCC3 running (if possible).
Nevertheless, I would consider such behaviour as CHEATING anyways.

RE: MM CCIII...

Posted: Wed May 16, 2007 2:47 pm
by studs
Oh NO--
I know How to get whatever troops you want...
how about starting out whit 12 kV´s? Or better ?