Creating Battles

John Tiller's Battleground Series is a Hall of Fame lineup of games covering the Civil War and Napoleonic Wars. We've compiled these classic games into two new affordable collections, incorporating updated versions of these legendary titles. Incredible historical gameplay and great value!
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Ashantai
Posts: 137
Joined: Mon Oct 16, 2006 2:21 am

Creating Battles

Post by Ashantai »

Anyone know how it is that Talonsoft made those scenarios that came with the BG games that allowed them to put premade bodies on the 3d map?

For example, the 'Advance the Guard' Scenario in NIR is COVERED in bodies in the 3D map. How did they do that? It would be cool if we could do that, I reckon.
Andy Moss
Posts: 103
Joined: Mon May 14, 2007 1:03 pm
Location: Birmingham UK

RE: Creating Battles

Post by Andy Moss »

No idea. It's not in the scenario editor. So I can only assume that special "dead body" hexes were made by shooting a few men then inserted into the map using their own map editor. Rather like tiling really.

Anyway in the games it takes but a turn or two before you create your own heaps of corpses and I prefer my own to other people's.
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