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Naval combat screen problem at RHS
Posted: Fri May 25, 2007 11:14 am
by Fletcher
When I play with RHS I can not see combat events in the naval combat screen. That´s is very important and interesting...I would like to know combat details like damaged got and hits from ships.
Thanks in advance.
RE: Naval combat screen problem at RHS
Posted: Fri May 25, 2007 11:17 am
by m10bob
What "timing" have you got your surface combat set to??..For more detail, you need a higher, (longer) setting, otherwise it just zips thru..
RE: Naval combat screen problem at RHS
Posted: Fri May 25, 2007 11:22 am
by Fletcher
m10bob thanks for answer, I´ll test it... but I think I have a high (3,5 or so)...
I think the problem is the bottom white coloured line that don´t let comments (that I remember in white colours too)
Thanks
RE: Naval combat screen problem at RHS
Posted: Fri May 25, 2007 11:41 am
by m10bob
Don't forget to set your message delay!!
RE: Naval combat screen problem at RHS
Posted: Fri May 25, 2007 12:22 pm
by Fletcher
m10bob you are right ! the messages delay was too short and it was the problem. thank you very much !
Cheers
RE: Naval combat screen problem at RHS
Posted: Fri May 25, 2007 8:01 pm
by el cid again
As we have managed to increase technical efficiency, the turn execution time has dramatically decreased - about two close orders of magnitude - so that if you have a reasonably modern computer - and you don't set message delay above 0.1 second - you will only see a blur of yellow on the screen. This is fine for automated testing intended to get you to later in the war - but not for playing. You need to adjust the delays carefully for whatever purpose and playing style is germane to the current game.