basic feature requests from a starter
Posted: Sun Jun 03, 2007 10:51 am
Just getting into Starshatter, it's great to see there's still room for indie game developers catering for a niche market like tactical space combat sims. Keep it up!
I'm currently going through the tutorials and I've noticed a few things with the controls that I think could be improved upon, not sure if this is the right forum but it seems to be closest to the mark.
Nav point cycle controls: currently the only way to cycle nav points seems to be alt-N but it only cycles forward and if you accidentally skip a nav point this way you cannot go back. Furthermore cycling all the way through to the last waypoint takes you out of the nav mode for good. Would be nice to be able to loop through the nav points to avoid this all together.
View direction: Hat 1 is not used for viewing around, it would be nice to have the hat intergrated into the default joystick controls so people with a joystick with coolie hat do not have to use the keyboard or mouse for this.
Also even while using my saitek config software I cannot seem to map the view directions to Hat1 (all the others controls apart from zoom in and out remap without any problem). This might be a fault on my end but regardless of that the coolie hat should be part of the standard control set.
HUD colors: some more colors (more saturated) would be helpfull as the default colors blend in quite a lot with the planetary surface of the tutorial mission.
Bitching Betty: A soft female voice warning you of low speed, radar warning, missile lock, telling you to pull up etc. etc.
I'm currently going through the tutorials and I've noticed a few things with the controls that I think could be improved upon, not sure if this is the right forum but it seems to be closest to the mark.
Nav point cycle controls: currently the only way to cycle nav points seems to be alt-N but it only cycles forward and if you accidentally skip a nav point this way you cannot go back. Furthermore cycling all the way through to the last waypoint takes you out of the nav mode for good. Would be nice to be able to loop through the nav points to avoid this all together.
View direction: Hat 1 is not used for viewing around, it would be nice to have the hat intergrated into the default joystick controls so people with a joystick with coolie hat do not have to use the keyboard or mouse for this.
Also even while using my saitek config software I cannot seem to map the view directions to Hat1 (all the others controls apart from zoom in and out remap without any problem). This might be a fault on my end but regardless of that the coolie hat should be part of the standard control set.
HUD colors: some more colors (more saturated) would be helpfull as the default colors blend in quite a lot with the planetary surface of the tutorial mission.
Bitching Betty: A soft female voice warning you of low speed, radar warning, missile lock, telling you to pull up etc. etc.