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Surface combat

Posted: Sat Jun 09, 2007 7:41 pm
by showboat1
Does it allow for surface intercepts like the old CAW and does it handle them any better? The old method was just pitiful.

RE: Surface combat

Posted: Sat Jun 09, 2007 8:12 pm
by Erik Rutins
I've had a few surface battles and they happened when my surface task force was in the same vicinity as an enemy TF.

RE: Surface combat

Posted: Sat Jun 09, 2007 8:21 pm
by Hertston
ORIGINAL: showboat1

Does it allow for surface intercepts like the old CAW and does it handle them any better? The old method was just pitiful.

I never played the old game but from what you say I suspect things haven't changed. Those looking for a surface combat sim need look elsewhere; this one is about the carriers.

RE: Surface combat

Posted: Sun Jun 10, 2007 1:09 am
by Gregor_SSG
The game does allow you to try and intercept enemy TGs and force a surface combat. It uses the same system as the original game, which disappoints a few people expecting to find a complete surface combat game inside a game about carrier warfare. The present system is adequate for representing the very infrequent surface contacts that happen in the game. It's also fast, which will be a big relief to those playing multiplayer.

Gregor

RE: Surface combat

Posted: Sun Jun 10, 2007 1:56 am
by showboat1
The old method was so slow and clunky. I HATED surface combat.