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endless soviet movement

Posted: Sun Jun 10, 2007 11:35 am
by goodtimes
I'm a newbie, who loves this game so far! I am having a problem though. On the first soviet turn after germany invades the soviet union, the AI SovUn can (and does) move its units endlessly. I'm playing as WA against the computer, 1.011

RE: endless soviet movement

Posted: Sun Jun 10, 2007 2:48 pm
by WanderingHead
You can make the AI move animation faster by going to the Game Preferences screen and reducing the value of "Non-Player Animation Speed". I have this set to 0.05.

Smaller number yields faster movement.

You'll still see all the movement, but it will take much less time.

RE: endless soviet movement

Posted: Tue Jun 12, 2007 10:09 pm
by goodtimes
Thanks, I'll give it a try.

RE: endless soviet movement

Posted: Wed Jun 13, 2007 11:07 pm
by freeboy
often these are not moves but you see the ai thinking

RE: endless soviet movement

Posted: Sat Nov 15, 2008 5:53 am
by Galdred
Indeed, it would be much better not to see the different options the AI is considering, and only see the real moves that are not cancelled.

Even with very fast animations, it is pretty weird and boring to see the AI move a stack of units back and forth between 2 hexes. Only the non cancelled movements should be shown to the player.

RE: endless soviet movement

Posted: Sat Nov 15, 2008 12:25 pm
by rjh1971
On the other side you can avoid seeing those moves by deselecting the "show move animation" option and then it really goes fast but you wont know where the ai has moved from