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Waypoints/Speed

Posted: Sun Jun 10, 2007 2:52 pm
by Moltke71
I've been playing Harpoon off and one for years. I've recently patched up H3 ANV and am going through the tutorials. In the second tutorial, I set the waypoints and speed per the tutorial but the Pullers stops after a second on "cruise", What's going on?

RE: Waypoints/Speed

Posted: Sun Jun 10, 2007 3:22 pm
by Bucks
Jim,
I've just played through Tutorial II myself and had no issues; completed the victory conditions and the USS Puller seemed to cruise along just fine.

I can only suggest you check to make sure you have the correct database selected (Harpoon 3 Standard Database - ODB). Ive just tested this myself and everything worked just fine. If you would like to shoot me a copy of a saved game at the point the Puller "stops" I'd be more than happy to take a look for you.

Cheers

Darren Buckley



RE: Waypoints/Speed

Posted: Sun Jun 10, 2007 5:35 pm
by Bucks
Jim,
I've taken a quick look at the scen you sent me and I think you may have been confused by the Tutorial description/instructions.

It seems like you've set up a set of exclusion zones rather than plot a course for the Puller. I've included a screen shot here of what the exclusion zone should look like. This is a little different from the one you had setup in the saved game you sent. If you start again and draw the exclusion zone like the example in the screenshot I think you and the Puller will be underway again.

Cheers

Darren

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