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Disappearing Fleets/Icons
Posted: Mon Jun 11, 2007 1:30 pm
by decaro
In at least two (similar) scenarios -- Turning Tide and Hard Road Ahead -- after I saved an altered version -- using the Campaign Editor -- into a new slot, about 16 Allied TFs are missing, i.e., 3 Air fleets, numerous subs, transport TFs, etc.
All ships in port in the original scenarios are still there, but the fleet icons are gone from the new scenarios. Note: I didn't delete any ships fleets from the Editor, but simply changed some of the primary/seconday AI objectives. But even if the above scenarios are simply saved into a new slot w/o any changes, the Allied fleet icons still disappear.
RE: Disappearing Fleets/Icons
Posted: Mon Jun 11, 2007 1:57 pm
by tanjman
I can confirm this. I'm using UV v2.5 and did the following.
Using the UV Campaign Editor v2.0 I Opened Scenario 007 (The Turning Tide) and saved it as Scenario 127.
Using the UV Campaign Editor v2.0 I Opened Scenario 014 (Hard Road Ahead) and saved it as Scenario 134.
Using the UV Campaign Editor v2.0 I Opened Scenario 017 (Decision in the South Pacific) and saved it as Scenario 137.
I made no changes to the above scenarios. I then launched UV and opened each scenario (head to head) and had the following results.
Scenario 007 - Task Forces were present.
Scenario 014 - Task Forces were present.
Scenario 017 - Task Forces were present.
Scenario 127 (UV S007) - No Task Forces were present.
Scenario 134 (UV S014) - No Task Forces were present.
Scenario 137 (UV S017) - Task Forces were present.
So something is broken, I just don't know what.
RE: Disappearing Fleets/Icons
Posted: Mon Jun 11, 2007 4:14 pm
by decaro
Thanks for taking the trouble to confirm this; when i first noticed this, I reasoned that the 2.0 Campaign Editor was just not compatible w/UV @ v 2.5, so I uninstalled UV and then reinstalled it @ 2.0, but the fleets were still not transfering.
I also thought it was a slot issue, i.e., right church, wrong pew, but apparently that's not the case either.
Both "Hard Road" and "Turning Tide" are very similar and (basically) only differ in start and end dates, so it might be something specific to these scenarios, i.e., I had no trouble saving and playing "Green Hell."
Wouldn't you know that they both are my favorite scenarios to play as the Allies!