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Ready planes with no strike target
Posted: Mon Jun 11, 2007 3:52 pm
by blastpop
Is there a way to prepare for a strike and having it ready to launch? An example is to prep a strike, say at 0400 or 0430, waiting for a potential target of opportunity to present itself and then launching a strike if needed. Also a way to “unprepare” a strike to clear the deck if needed. If there is that kind of functionality, I can’t seem to find it either in the rules manual or fiddling with the game.
If not available it might be a good thing to add to the next patch.
RE: Ready planes with no strike target
Posted: Mon Jun 11, 2007 4:07 pm
by Toby42
ORIGINAL: blastpop
Is there a way to prepare for a strike and having it ready to launch? An example is to prep a strike, say at 0400 or 0430, waiting for a potential target of opportunity to present itself and then launching a strike if needed. Also a way to “unprepare” a strike to clear the deck if needed. If there is that kind of functionality, I can’t seem to find it either in the rules manual or fiddling with the game.
If not available it might be a good thing to add to the next patch.
It's there on one of the Carrier Screens, I can't remember which one. There is an "Arm" button in the bottom left of the display...
RE: Ready planes with no strike target
Posted: Mon Jun 11, 2007 4:11 pm
by Toby42
I just ran the scenario again. I played as the US and didn't do a thing. I just let the AI have fun ???
OOPS, Iposted this in the wrong thread....

RE: Ready planes with no strike target
Posted: Mon Jun 11, 2007 4:27 pm
by blastpop
I did find the arm button on the Carrier/Airbase Screen. Will try it out tonight at home.
RE: Ready planes with no strike target
Posted: Mon Jun 11, 2007 11:45 pm
by Gregor_SSG
ORIGINAL: blastpop
Is there a way to prepare for a strike and having it ready to launch? An example is to prep a strike, say at 0400 or 0430, waiting for a potential target of opportunity to present itself and then launching a strike if needed. Also a way to “unprepare” a strike to clear the deck if needed. If there is that kind of functionality, I can’t seem to find it either in the rules manual or fiddling with the game.
If not available it might be a good thing to add to the next patch.
There's an Arm button on the Carrier Screen. Arming and fueling is dealt with on Page 28/29 in the manual and in Tutorial 13.
Gregor
RE: Ready planes with no strike target
Posted: Tue Jun 12, 2007 1:18 am
by blastpop
Found it and in my Midway game is came in handy...tho I still lost. But who cares I am having a ball with the game!