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Air/Naval Combat?
Posted: Wed Jun 13, 2007 1:15 am
by Toby42
When you are on the Combat Screen and after you click for the next wave, a combat results window (?) flashes by so fast that you can't read it. How do you get it to stay open long enough to read? I've got the combat speed to slow and five seconds on the display time, but this window doesn't stay open for a full second!!!
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 3:53 am
by LarryP
I wondered what that flicker was. It's the combat results screen?!
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 2:24 pm
by Toby42
ORIGINAL: LarryP
I wondered what that flicker was. It's the combat results screen?!
Apparently, no one knows???
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 4:35 pm
by Toby42
I've played with just about every option that I can find and the Combat Results Screen (?) still just flashes by!!!
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 4:41 pm
by LarryP
It's a fast frigging flicker for sure! Say that ten times fast.
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 5:01 pm
by Toby42
ORIGINAL: LarryP
It's a fast frigging flicker for sure! Say that ten times fast.
If anyone can read that, they have a lot better eyes than I do!!!
It's a little frustrating. Apparently the window/report is there for a reason, but pretty much useless unless you can get it to stay open long enough to read what it is???
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 5:32 pm
by CTB123
Hi guys, I don't think there is supposed to be a combat results report until the entire combat is finished. There shouldn't be a report displayed after each wing attacks. You might be seeing the summary getting drawn onto the main screen for after the current round of combat is finished and the combat screen closes. I don't see even a flicker of a screen until all wings have completed their attacks.
Tony
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 5:51 pm
by Toby42
ORIGINAL: CTB123
Hi guys, I don't think there is supposed to be a combat results report until the entire combat is finished. There shouldn't be a report displayed after each wing attacks. You might be seeing the summary getting drawn onto the main screen for after the current round of combat is finished and the combat screen closes. I don't see even a flicker of a screen until all wings have completed their attacks.
Tony
I get the flicker after each wing compltete' it's attacks. It will do wing 1 of 5, Click to continue and so on until wing 5 of 5. After the last wing of that strike is when I get the flicker of combat results?? Some time the wings are less than 5. 1 of 3, etc. After 5 of 5, 4 of 4 or so on???
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 5:59 pm
by Toby42
The weird thing is that sometimes you will get a combat report secreen that will stay open. I tried to run a strike with the "Click" to continue feature turned off and had the same results. Fast Flicker's after each wing's attacks??
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 7:23 pm
by LarryP
If we get the attention of a moderator/developer then maybe we could get an answer as to what this is or isn't?
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 7:31 pm
by Toby42
ORIGINAL: LarryP
If we get the attention of a moderator/developer then maybe we could get an answer as to what this is or isn't?
Aside from this question and a couple of CTD's, I haven't had too many problems. A lot of it comes back to me from playing the "Original" game(s)...
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 7:37 pm
by LarryP
ORIGINAL: Treale
Aside from this question and a couple of CTD's, I haven't had too many problems. A lot of it comes back to me from playing the "Original" game(s)...
CTD's? I haven't had any,,,... yet. STD's,,,... none of those either. [;)][:D]
I can't say that I ever even heard of the original before this came out about a week ago. I wonder where I was?! What year was it?
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 8:15 pm
by Toby42
ORIGINAL: LarryP
ORIGINAL: Treale
Aside from this question and a couple of CTD's, I haven't had too many problems. A lot of it comes back to me from playing the "Original" game(s)...
CTD's? I haven't had any,,,... yet. STD's,,,... none of those either. [;)][:D]
I can't say that I ever even heard of the original before this came out about a week ago. I wonder where I was?! What year was it?
Maybe 20 years ago??? I think that it was origianlly a DOS Game... I'm telling my age now!!
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 9:41 pm
by CTB123
1984 on the Apple II and C-64.
Tony
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 11:33 pm
by Gregor_SSG
As soon as Alex comes back on line I'll get him to try and work out what's happening, as I certainly don't get the behaviour that you're reporting.
Gregor
RE: Air/Naval Combat?
Posted: Wed Jun 13, 2007 11:36 pm
by CJMello63
Have you guys with the flicker tried playing with your refresh rates?
RE: Air/Naval Combat?
Posted: Thu Jun 14, 2007 12:36 am
by jcrohio
I am getting this flicker on a lot of different screens - not just combat.
Any ideas?
Jack
RE: Air/Naval Combat?
Posted: Fri Jun 15, 2007 2:19 pm
by alexs
Hi Guys,
Im assuming you guys are talking about the combat summary windows that pop up as a small dialog over the map after the 2d strike screen has gone away. This is a summary of the results of each strike so far. It is linked to the gamelog. I think the reason they are disappearing is because you have the gamelog options set to hide messages after 5 minutes (the default setting). You can override this by selecting the gamelog strike entry (looks like a few red planes with a bomb) to view the strike summary - after manually selecting it, the window should stay visible after every 5 minute increment (until you close it by hitting the little close button).
RE: Air/Naval Combat?
Posted: Fri Jun 15, 2007 2:41 pm
by Toby42
ORIGINAL: alexs
Hi Guys,
Im assuming you guys are talking about the combat summary windows that pop up as a small dialog over the map after the 2d strike screen has gone away. This is a summary of the results of each strike so far. It is linked to the gamelog. I think the reason they are disappearing is because you have the gamelog options set to hide messages after 5 minutes (the default setting). You can override this by selecting the gamelog strike entry (looks like a few red planes with a bomb) to view the strike summary - after manually selecting it, the window should stay visible after every 5 minute increment (until you close it by hitting the little close button).
I'll give that try. Does the clock continue to run during the combat sequence? If so how does it account for other things happening at the same time. Another battle for instance??
Thanks
RE: Air/Naval Combat?
Posted: Fri Jun 15, 2007 3:00 pm
by Toby42
Well, that didn't work. No big deal, it's not a game killer.