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Please fix engineers...

Posted: Mon Jun 18, 2007 12:21 am
by TAIL GUNNER
Any chance of posting a small patch so we can use our engineers now instead of later?

Most LCGs are unplayable....


Look how sad I am:

[:(]

RE: Please fix engineers...

Posted: Mon Jun 18, 2007 12:29 am
by e_barkmann
Poor Juggalo [:(]

Matrix, please fix or do sumfink!

cheers Chris

[:)]

RE: Please fix engineers...

Posted: Mon Jun 18, 2007 1:29 am
by Jason Petho
ORIGINAL: Juggalo

Any chance of posting a small patch so we can use our engineers now instead of later?

Most LCGs are unplayable....


Look how sad I am:

[:(]

I feel your pain indeed.

I'll ask about getting something released as an interm solution. Might take a bit though, please be patient.

Jason Petho

RE: Please fix engineers...

Posted: Mon Jun 18, 2007 3:21 am
by TAIL GUNNER
Thank you Jason....would really appreciate that.

RE: Please fix engineers...

Posted: Mon Jun 18, 2007 4:55 pm
by Vaevictis_386
What is wrong with the engineers? Haven't had to use them yet, but don't want to be surprised at a bad time.

RE: Please fix engineers...

Posted: Mon Jun 18, 2007 8:39 pm
by TAIL GUNNER
They're no longer immune to minefields.....often disrupted and SP loss when entering mine hexes now...[:(]

RE: Please fix engineers...

Posted: Mon Jun 18, 2007 9:54 pm
by captskillet
It must be an EF/WF thing because I used them on Tulagi/RS and they cleared/entered minefields and took no losses (other than by Japanese fire [;)]) .

RE: Please fix engineers...

Posted: Mon Jun 18, 2007 10:29 pm
by magic032
Indeed! Playing EF DC and my German engineers are becoming disrupted when entering a minefield hex. Not all the time, still its a problem. According to the new manual, they should be immune to attack. Is there a fix in the works Matrix? Thanks.

RE: Please fix engineers...

Posted: Mon Jun 18, 2007 10:45 pm
by Jason Petho
ORIGINAL: magic032

Indeed! Playing EF DC and my German engineers are becoming disrupted when entering a minefield hex. Not all the time, still its a problem. According to the new manual, they should be immune to attack. Is there a fix in the works Matrix? Thanks.

Yes, there is. Should be out shortly.

Jason Petho

RE: Please fix engineers...

Posted: Wed Jun 20, 2007 11:17 pm
by magic032
Thanks for the intel Jason!

RE: Please fix engineers...

Posted: Wed Jun 27, 2007 10:59 pm
by TAIL GUNNER
So I'm really stoked to play this new LCG...."Black Arrows and Red Guards"...

But as luck would have it, those darn Soviet partisans have blocked the road with mines...[:(]

RE: Please fix engineers...

Posted: Wed Jun 27, 2007 11:02 pm
by Jason Petho
ORIGINAL: Juggalo

So I'm really stoked to play this new LCG...."Black Arrows and Red Guards"...

But as luck would have it, those darn Soviet partisans have blocked the road with mines...[:(]


Hopefully the update will be ready by the end of the weekend.

I am trying to get the DCG oobs ready to be included. Takes some time and there are only so many hours in a day. Least I am home from work now and can continue the work on them!

Jason Petho

RE: Please fix engineers...

Posted: Wed Jun 27, 2007 11:10 pm
by TAIL GUNNER
Ah Jason, you're the best darn moderator around these parts....you always know exactly what to say!

I'll reward you for your hard work by writing a most magnificent AAR of your Sealion LCG.....I've yet to play that one...

I'm sure it will make those millions of potential buyers finally jump the gun and purchase this most excellent product...

Well, at least a dozen or so anyways....[:D]

RE: Please fix engineers...

Posted: Wed Jun 27, 2007 11:13 pm
by Jason Petho
ORIGINAL: Juggalo
I'll reward you for your hard work by writing a most magnificent AAR of your Sealion LCG.....I've yet to play that one...

Ooo.. I would thoroughly enjoy that!!

Hope the LCG treats you well! Remember, it only starts off "easy"!!

Jason Petho