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AI and Commanders
Posted: Sun Jun 24, 2007 5:36 pm
by Forwarn45
Another issue I noticed with the AI is its lack of commanders. I've been battling the AI Axis for some time (game is in late '42), and I can't recall seeing any commanders attached to the AI units.
RE: AI and Commanders
Posted: Sun Jun 24, 2007 6:03 pm
by Dave Ferguson
Good question, does the AI purchase and use commanders? I would think there is complex logic involved in deciding which commander and where to put him.
RE: AI and Commanders
Posted: Sun Jun 24, 2007 6:08 pm
by targul
Ah you have discovered the problem with the AI not going to Egypt they simply cant find a commander willing to make the trip.
RE: AI and Commanders
Posted: Tue Jun 26, 2007 2:31 pm
by Syagrius
Its true I never noticed any AI units with commanders..maybe its not suppose to show them on the screen? Maybe the AI doesnt "see" my commanders?
RE: AI and Commanders
Posted: Tue Jun 26, 2007 2:43 pm
by IrishGuards
I Dunno .. What I do know is that .....
You have to play with OIL ...!! The Oil rules need some flex though ..
In the meantime I find Manstein and Rommel can cover pretty much the whole front in the early stages of 1941 .....
They are a huge benefit to the Axis ... and increase all troops .. Just what the Doc ordered when you are watching your Oil consumption ...
IDG
RE: AI and Commanders
Posted: Tue Jun 26, 2007 3:46 pm
by Dave Ferguson
Those commanders would cost you over 200pp, how can you afford it?
I think a Kluge or similar at half the cost is better value with 60% of the advantage of a Manstein
RE: AI and Commanders
Posted: Tue Jun 26, 2007 5:13 pm
by IrishGuards
You gotta build proper .. not easy but it's still 1941 .. pretty early in the game .. Oil is off though ... they only take 1 turn to come on so instead of building more units for east front .. I build them .. same prod is being used ..
My 2 10 strength tanks w Manstein and Rommel have been attacking full strength russian garrison corps in the 1st 3 turns in Russia ...
They are hitting at 12 - 1 and 13 - 1 .. wiping them out for no losses ... they are operating at effeciency levels of 85 - 90%
I am playing against Yohan .. seems like a decent player ...[;)]
I have caused 1.8 Mil russian casualties and destroyed 2300 tanks in 3 turns .. and have not suffered very many casualties .. lighter than expected ..
I have been able to replace my losses and still build 1 or so units a turn ...
Mind you .. I went into USSR with
OOB Wehrmacht .. Garmany .. around 60 Full Corps ..!![:D]
Manstein and Rommel ..
10 Arm Corps
11 Ger Inf Corps
11 Ger Mot Corps
2 Ger Tac .. 3 Ger Ftr ..
Italians
7 Inf corps
3 Mot Corps
Minors
17 inf Corps .. Hun,Rum,Fin,Bul.
3 Mot Corps
1 Rum Ftr
I have captured Odesssa .. Brest Litovisk ... Riga ... Minsk ..
Kiev will fall next turn ... and then I expect Denopropovosk in 2 turns ..
I went in in Early July 1941 ...
IDG
RE: AI and Commanders
Posted: Tue Jun 26, 2007 5:33 pm
by Dave Ferguson
What scenario are you playing and what balance level?
RE: AI and Commanders
Posted: Tue Jun 26, 2007 5:37 pm
by IrishGuards
1939 vs Yohan ... A decent player .. not his fault the Original USSR OOB ..
I conquered
Poland .. Denmark .. Holland .. Belguim .. France .. Yugo .. Norway .. in that order ..
I am still fighting in N Afr ..
I have a Ger Cv on board ... and thats about it for naval units ..
Italians are done .. so I am building Inf and Mot ..
I have some labs .. but no upgrades yet ..
IDG[:D]
RE: AI and Commanders
Posted: Tue Jun 26, 2007 6:48 pm
by Dave Ferguson
what balance level?
no oil?