Advanced Tactics, how tactical ?
Posted: Sun Jul 01, 2007 12:58 pm
How suitable is this games engine going to be for simulating tactical combat at battalion/company platoon level ?
Will you be able to assign different fire factors and different ranges to a unit take into account unit facing when determining combat results, and instruct a unit to chance formations and adopt different stances ?
Many thanks
Ian
Will you be able to assign different fire factors and different ranges to a unit take into account unit facing when determining combat results, and instruct a unit to chance formations and adopt different stances ?
Many thanks
Ian