CAW
Posted: Sun Jul 01, 2007 11:14 pm
As an old long ago fan of the original CAW I have the new version, have read the Manual and tried the tutorial, however some questions come up that don`t seem to be in my readings :
Do I really need to do anything besides arming the strike at night in prep for a early Morning launch ?
Why wouldn`t I want to arm every AC I can ? Is it possible, or even useful, to hold some back some for a second strike as the sightings change or firm up ?
As far as getting a strike off fast, are all AC assumed to be armed below and brought up and launched, or are any spotted on deck armed ready to go in the AM ?
Assuming no flight deck damage, how much time between recovery, rearming, and launch can I factor into a battle ? ( or is this info listed somewhere in the interface ? )
Does the Weather Fronts really effect the incoming strike results ? Doesn`t seem to in several trys at Wake.
Are the incoming strike AC numbers accurate ? Again playing Wake as the US, I`m seeing 150+ first strike incoming all the time, I don`t think any 2 Japanese Fleet Carriers had that complement of AC.
And as an observation, in several Wake as US playings, assuming the combat results I`m seeing are accurate, I don`t see how after both Japanese CV`s take 3-4 bomb hits each from my first strike, they can launch 3 - 4 cohesive strikes [X(] of 40-80 planes the rest of the day.
Does playing with the search AC interface in terms of numbers of AC and directions effect the results at all ?
16.3.7 of the manual says the Airstrike " red cancel/recall button is on the Carrier Screen" , however I can`t find it in the tooltips nore does hitting the airstrike button re-call the strike ?
Doesn`t the Victory Screen show the specific ships sunk ? Again, after hitting the remaining Japanese CV with 5 more bombs and 3 torps late in the scenario the Victory Screen only shows 1 of their CV`s lost ?? I think that would be a useful enhancement.
As always, all help appreciated, and sorry about keeping aadding questions with editing. Better then new posts I hope.
Do I really need to do anything besides arming the strike at night in prep for a early Morning launch ?
Why wouldn`t I want to arm every AC I can ? Is it possible, or even useful, to hold some back some for a second strike as the sightings change or firm up ?
As far as getting a strike off fast, are all AC assumed to be armed below and brought up and launched, or are any spotted on deck armed ready to go in the AM ?
Assuming no flight deck damage, how much time between recovery, rearming, and launch can I factor into a battle ? ( or is this info listed somewhere in the interface ? )
Does the Weather Fronts really effect the incoming strike results ? Doesn`t seem to in several trys at Wake.
Are the incoming strike AC numbers accurate ? Again playing Wake as the US, I`m seeing 150+ first strike incoming all the time, I don`t think any 2 Japanese Fleet Carriers had that complement of AC.
And as an observation, in several Wake as US playings, assuming the combat results I`m seeing are accurate, I don`t see how after both Japanese CV`s take 3-4 bomb hits each from my first strike, they can launch 3 - 4 cohesive strikes [X(] of 40-80 planes the rest of the day.
Does playing with the search AC interface in terms of numbers of AC and directions effect the results at all ?
16.3.7 of the manual says the Airstrike " red cancel/recall button is on the Carrier Screen" , however I can`t find it in the tooltips nore does hitting the airstrike button re-call the strike ?
Doesn`t the Victory Screen show the specific ships sunk ? Again, after hitting the remaining Japanese CV with 5 more bombs and 3 torps late in the scenario the Victory Screen only shows 1 of their CV`s lost ?? I think that would be a useful enhancement.
As always, all help appreciated, and sorry about keeping aadding questions with editing. Better then new posts I hope.