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Engineer capability - British 'Funnies'

Posted: Thu Jul 05, 2007 2:42 pm
by MartNick
Hi

Playing 'the' Overlord scenario, should the British 'Funnies', Sherman Crab, and Churchill AVRE have engineer immunity when entering minefields? Both have been attacked and disrupted when doing this.

Ta ver much

RE: Engineer capability - British 'Funnies'

Posted: Thu Jul 05, 2007 3:10 pm
by Jason Petho
ORIGINAL: MartNick

Hi

Playing 'the' Overlord scenario, should the British 'Funnies', Sherman Crab, and Churchill AVRE have engineer immunity when entering minefields? Both have been attacked and disrupted when doing this.

Ta ver much

Yes they should and this is to be fixed in the next update release.

Jason Petho

RE: Engineer capability - British 'Funnies'

Posted: Thu Jul 05, 2007 5:59 pm
by british exil
Martnick
Looks like you'd better stop playing.
New patch will probably mean new start. How far are you (turn)?
Read that you're playing the BIG Overlord scenario over 1000 turns.

What size are you Korps Divisions?
Sounds interesting.

RE: Engineer capability - British 'Funnies'

Posted: Thu Jul 05, 2007 6:03 pm
by Jason Petho
ORIGINAL: british exil

Martnick
Looks like you'd better stop playing.
New patch will probably mean new start. How far are you (turn)?
Read that you're playing the BIG Overlord scenario over 1000 turns.

What size are you Korps Divisions?
Sounds interesting.

If it is the scenario he is playing, then the update shouldn't affect his game, apart from the engineers functioning.

Jason Petho

RE: Engineer capability - British 'Funnies'

Posted: Thu Jul 05, 2007 6:57 pm
by Hammer732
Is this scenario in the Matrix release? I looked and it seemed that only the Omaha beach scenario along with the original WF D-Day scenarios were there.

Thanks.
Hammer732.

RE: Engineer capability - British 'Funnies'

Posted: Thu Jul 05, 2007 6:59 pm
by Jason Petho
ORIGINAL: Hammer732

Is this scenario in the Matrix release? I looked and it seemed that only the Omaha beach scenario along with the original WF D-Day scenarios were there.

Thanks.
Hammer732.


Nope, that is a custom scenario.

Jason Petho

RE: Engineer capability - British 'Funnies'

Posted: Thu Jul 05, 2007 8:54 pm
by Elwro
(The download link for it is in this post)

edit: can't link properly, just scroll down to Juggalo's post

RE: Engineer capability - British 'Funnies'

Posted: Thu Jul 05, 2007 11:24 pm
by MartNick
Hi

I'm up to turn 24/25. It's the 1250 turn Overlord scenario, so quite a way to go yet.

I downloaded the scenario from the Wargamer website, in the Games Depot directory under West Front/Sealion scenarios section for those interested. There are literally hundreds of scenarios/campaigns in there for WF. EFII and RS. Quite a few from Jason as well [:)]

RE: Engineer capability - British 'Funnies'

Posted: Fri Jul 06, 2007 12:46 am
by MartNick
Also noticed on this, that the Beach Ostacle hexes attack Sherman Crabs and Churchills but not Sherman DD's and other regular tanks. Should they attack tanks or act like road blocks?

RE: Engineer capability - British 'Funnies'

Posted: Fri Jul 06, 2007 2:43 am
by Jason Petho
ORIGINAL: MartNick

Also noticed on this, that the Beach Ostacle hexes attack Sherman Crabs and Churchills but not Sherman DD's and other regular tanks. Should they attack tanks or act like road blocks?

The engineer vehicles will be functioning normally here soon too. They should attack tanks, yes.. but not the engineering tanks.

Jason Petho