Postmortem Death of CC3!
Posted: Fri Jul 06, 2007 10:26 am
Firstly i would like to apologise to anyone offended by this post, i don't make a habit of posting negative comments especially about games that i love, but i feel so strongly about this that i am compelled to do so.
For anyone who has played any version of Close Combat they will know that its major strength was the multiplayer aspect and that its major weakness was the fact that no matter which version or mod you played the A.I. was a waste of time and gave you no challenge at all.
I was thrilled to learn of the release of Cross of Iron but equally gutted after purchasing a copy to find that trying to get a multiplayer game was next to impossible depending on the amount of knowledge and skill you have configuring computers, software and equipment. It seems to me that many people went grey haired overnight just trying to get H2H play working and i must hand it to people like schrecken who did there best to help people like myself to fix the problems.
My own personal problem was never fixed and to this day i have not been able to enjoy my purchase you see in order to enjoy this game prior to its release i decided to dump my useless Internet Service Provider for a better one, buy a brand new Wireless Router Kit and have a computer company come and install the system to 4 computers in my household only to find that Cross of Iron was poorly thought out and will not work if you connect to the Internet via a router, this is because when you connect via a router you end up with more than one I.P. address, the main address the one that the router uses and then the actual computer address's in my case 4 internal computer address's which vary depending on who logs on first in the house.
Surely this should have been considered when CSO Simtek decided to go ahead with this project, i am certain that many veteran players would have returned to the game, i wanted to teach my son how to play for goodness sake.
I think a great opportunity to re-launch the greatest WW2 RTS game ever conceived has been missed here just because of the difficulties getting multiplayer to work.
All this said i have no doubt that if another version is published i will purchase it but please please can we have one that is easy to get to work we don't want to have to mess around with firewalls, port forwarding and countless other problems we just want to play and until you take this on board the game rooms will be empty!
For anyone who has played any version of Close Combat they will know that its major strength was the multiplayer aspect and that its major weakness was the fact that no matter which version or mod you played the A.I. was a waste of time and gave you no challenge at all.
I was thrilled to learn of the release of Cross of Iron but equally gutted after purchasing a copy to find that trying to get a multiplayer game was next to impossible depending on the amount of knowledge and skill you have configuring computers, software and equipment. It seems to me that many people went grey haired overnight just trying to get H2H play working and i must hand it to people like schrecken who did there best to help people like myself to fix the problems.
My own personal problem was never fixed and to this day i have not been able to enjoy my purchase you see in order to enjoy this game prior to its release i decided to dump my useless Internet Service Provider for a better one, buy a brand new Wireless Router Kit and have a computer company come and install the system to 4 computers in my household only to find that Cross of Iron was poorly thought out and will not work if you connect to the Internet via a router, this is because when you connect via a router you end up with more than one I.P. address, the main address the one that the router uses and then the actual computer address's in my case 4 internal computer address's which vary depending on who logs on first in the house.
Surely this should have been considered when CSO Simtek decided to go ahead with this project, i am certain that many veteran players would have returned to the game, i wanted to teach my son how to play for goodness sake.
I think a great opportunity to re-launch the greatest WW2 RTS game ever conceived has been missed here just because of the difficulties getting multiplayer to work.
All this said i have no doubt that if another version is published i will purchase it but please please can we have one that is easy to get to work we don't want to have to mess around with firewalls, port forwarding and countless other problems we just want to play and until you take this on board the game rooms will be empty!