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War Plan Red???
Posted: Sun Jul 08, 2007 8:40 am
by el cid again
Cobra and I am considering doing a modern game on the WOP system - because for technical reasons it appears it will serve better than WITP (date issues). This would involve a conflict between PRC and ROC - and allies like Japan, Australia, and the USA. China would have to be the "Axis power" I guess. We would use an adapted RHS map - but possibly not all of it.
RE: War Plan Red???
Posted: Sun Jul 08, 2007 6:15 pm
by showboat1
I have been thinking along these lines for a naval/land warfare mod based in the 1970's between NATO and Warsaw Pact forces. I think the WPO engine would be best to use, but how to model missiles?
RE: War Plan Red???
Posted: Sun Jul 08, 2007 8:11 pm
by el cid again
Actually - we have missiles in WITP/ WPO. I have actually made them work too - in RHS. So one thing you can do is generate smart weapons.
Another approach is to make them torpedoes.