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Amphibious Landings Program Crash
Posted: Mon Jul 09, 2007 2:06 pm
by joeysta
West Front is crashing when the AI is controlling the side making amphibious landings. Have tried this in two scenarios and may not effect all scenarios and may be caused by some specific situation within those scenarios (i.e. may not occur each time played). I had the same thing happen under Windows in the original versions of the game. May apply to East Front & Rising Sun if a core game engine bug. If you want more specifics, I can give you specific scenarios, etc.
RE: Amphibious Landings Program Crash
Posted: Mon Jul 09, 2007 2:28 pm
by Jason Petho
ORIGINAL: joeysta
West Front is crashing when the AI is controlling the side making amphibious landings. Have tried this in two scenarios and may not effect all scenarios and may be caused by some specific situation within those scenarios (i.e. may not occur each time played). I had the same thing happen under Windows in the original versions of the game. May apply to East Front & Rising Sun if a core game engine bug. If you want more specifics, I can give you specific scenarios, etc.
Any specifics you have would be most helpful!
Thank you!
Jason Petho
RE: Amphibious Landings Program Crash
Posted: Fri Jul 13, 2007 8:49 pm
by joeysta
When I run the West Front Scenario "End Run Around Brolo" (believe that's the name) which might be the first amphibious scenario in the list, it hangs if I have the AI run the side that is landing and I am running the defense. Hangs on me within about a minute as the AI runs right after starting the scenario. I tried another amphibious landing scenario with the same result. The original game was always a hit or miss but only occurs when the AI is running the amphibious attack. Only optional rule I activate is the indirect fire one.
RE: Amphibious Landings Program Crash
Posted: Tue Jul 17, 2007 3:47 pm
by Jason Petho
ORIGINAL: joeysta
When I run the West Front Scenario "End Run Around Brolo" (believe that's the name) which might be the first amphibious scenario in the list, it hangs if I have the AI run the side that is landing and I am running the defense. Hangs on me within about a minute as the AI runs right after starting the scenario. I tried another amphibious landing scenario with the same result. The original game was always a hit or miss but only occurs when the AI is running the amphibious attack. Only optional rule I activate is the indirect fire one.
Hmm. Duly noted, I will get this tested.
Thank you
Jason Petho
RE: Amphibious Landings Program Crash
Posted: Wed Jul 25, 2007 1:51 pm
by joeysta
I see in the 1.02 patch that assult values for ships, including landing craft, were fixed. Maybe the AI got confused and hung because of this issue when the AI was in control of the landing. I'll check and see if this fix has resolved the problem.
RE: Amphibious Landings Program Crash
Posted: Wed Jul 25, 2007 1:57 pm
by Jason Petho
ORIGINAL: joeysta
I see in the 1.02 patch that assult values for ships, including landing craft, were fixed. Maybe the AI got confused and hung because of this issue when the AI was in control of the landing. I'll check and see if this fix has resolved the problem.
Here's hoping. I still haven't been able to figure out why it is doing it. Still trying though!!!
Jason Petho
RE: Amphibious Landings Program Crash
Posted: Mon Jul 30, 2007 3:33 pm
by joeysta
Unfortunately, the 1.02 patch did not resolve. Tried "End Run Around Brolo" and the AI still hung as before.
RE: Amphibious Landings Program Crash
Posted: Mon Jul 30, 2007 3:41 pm
by Jason Petho
ORIGINAL: joeysta
Unfortunately, the 1.02 patch did not resolve. Tried "End Run Around Brolo" and the AI still hung as before.
I know, but still trying to figure it out.
Jason Petho