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Japanese Opponent for CHS 155 (closed)

Posted: Tue Jul 10, 2007 11:24 pm
by spence
Looking for a Japanese Opponent for CHS

Proposed house rules:-

1. Historical turn ON.

2. Air or ground units belonging to the Kwangtung command may not leave
Manchuria unless PP's are spent to change their command.

3. Air or ground units belonging to the India command may not leave India
unless PPs are spent to change their command.

4. Air or ground units belonging to China Command may not leave China or
Manchuria, unless they change command.

5. The Japanese are not allowed to enter the Panama and Aden passages. In
addition no Japanese units allowed within 4 hexes of the exits from the Aden
and Panama passages.

6. No cutting off retreat paths with a fragment, you must use a whole COMBAT
unit (a unit with at least 1 assault point).

7. PT Boats: PT boats can only be in a TF by themselves.

8. No more than 8 ships in an ASW TF. I dont normally anyway.

9. No submarine Invasions.

10. Chinese not already assigned to SEAC must pay PP to move to SEAC

Sub Doctrines = off

FOW = on

Allied damage control = on

Hist 1st turn = Yes

PDU = off

Vary Setup = off

Dec 7 suprise = on

Reinforcements = +/- 15 days

Auto sub ops = off

Expand at start = off

Automatic upgrades = off

Accept replacements = off

Turn Cycle = 1 or 2 days/per turn

RE: Japanese Opponent for CHS 155

Posted: Wed Jul 11, 2007 2:18 am
by tsimmonds
Them's my kinda rules. Wish I had the time....[:(]

RE: Japanese Opponent for CHS 155

Posted: Thu Jul 12, 2007 2:52 pm
by spence
Still looking


RE: Japanese Opponent for CHS 155

Posted: Thu Jul 12, 2007 5:18 pm
by jwilkerson
OMG Spence is gonna try to Japanese for a change!!!

Good Luck!!! Hope you're ready to roll up your sleeves!
[:D]

RE: Japanese Opponent for CHS 155

Posted: Thu Jul 12, 2007 5:28 pm
by Mike Scholl
ORIGINAL: jwilkerson

OMG Spence is gonna try the Japanese for a change!!!

Good Luck!!! Hope you're ready to roll up your sleeves!
[:D]


Doesn't it say that he's looking for a Japanese OPPONANT?

RE: Japanese Opponent for CHS 155

Posted: Thu Jul 12, 2007 6:16 pm
by spence
I already tried the Japanese and had some fun for a month or so of game time but to tell the truth the production management is just not my thing and tended to detract from the experience. So this old dog will stick to the same old same old hoping to finally make it into 43 and beyond.

RE: Japanese Opponent for CHS 155

Posted: Fri Jul 13, 2007 1:23 am
by jwilkerson
ORIGINAL: spence

I already tried the Japanese and had some fun for a month or so of game time but to tell the truth the production management is just not my thing and tended to detract from the experience. So this old dog will stick to the same old same old hoping to finally make it into 43 and beyond.

Yeah obviously I mis-read ... and hey that's interesting .. Mikey has the same problem .. he doesn't like Japanese production either. I'll admit it takes some getting used to .. after after you've tied your shoes upside down for 3 years it gets easier !!
[:D]

I'd like to try you and Mike as Allies against me and a second one day maybe - Mike and I have been playing WITP for 25 years now - but he's becomming a die hard "Allies only" player now. But I'd have to play 2 day turns and have a decent partner (for 2x2) so something for the future ...

RE: Japanese Opponent for CHS 155

Posted: Fri Jul 13, 2007 3:36 am
by Yamato hugger
I'd team with you Joe.

RE: Japanese Opponent for CHS 155

Posted: Fri Jul 13, 2007 10:55 am
by spence
The idea of a 2 x 2 sounds pretty good to me.

RE: Japanese Opponent for CHS 155

Posted: Sat Jul 14, 2007 4:46 am
by jwilkerson
ORIGINAL: spence

The idea of a 2 x 2 sounds pretty good to me.

I just can't do it now - if I start one - I consider it a commitment to finish - well at least to the extent that I can control my life - which might not be 100% [:D]

But I'd be happy to consider this proposal to be "in the queue". Now Yammy and I gotta flip a coin over who gets to run CBI!

RE: Japanese Opponent for CHS 155

Posted: Sat Jul 14, 2007 10:05 am
by Mike Scholl
Personally, I'd prefer one-day turns..., but that's because I've never tried the 2-day version.   Also, Joe, if you get within a couple of weeks of "having free time again" could you let me know?   I've been playing other games since our last WITP ran down, and I'd like to "get back up to speed" if I'm going to play again.  And I suppose Spence and I should decide who's doing what before we start.