Japanese Opponent for Combo-Mod [Closed]
Posted: Fri Jul 13, 2007 7:10 pm
Hello, I want a Japanese Player / Tester for my combo-mod
tm.asp?m=1513614&mpage=1&key=��
Pace of play: I can pump turns as fast I can get them (Time Zone pending)
I`m GMT+1, but I do not sleep a lot [:'(]
Any takers ?
EDIT: House Rules
1) Only 1 port attack on turn 1
2) ASW TFs limited to 4 ships
3) Allied Heavy Bombers doing Naval attack min altitude 10,000 feets. No B29 allowed on Naval Attack
4) Air or ground units belonging to the Kwangtung command may not leave
Manchuria unless PP's are spent to change their command.
5) Air or ground units belonging to the India command may not leave India
unless PPs are spent to change their command.
6) Air or ground units belonging to China Command may not leave China or Manchuria, unless they change command.
7) PDU On. 1 turn Days
8) Sub doctrines both ON or both OFF
9) Max 50 AF per Airbase Level (+10%) Aircraft in transit no dot count
10) No more than 6 PT boats per TF, and maximum of 2 PT TFs in a hex. PT boats can only be in a TF by themselves except for cross-ocean travel with some sort of minimal fuel supply.
Well, more or less this is "logical HR", if the opponent want to add more or review I`m open to it
tm.asp?m=1513614&mpage=1&key=��
Pace of play: I can pump turns as fast I can get them (Time Zone pending)
I`m GMT+1, but I do not sleep a lot [:'(]
Any takers ?
EDIT: House Rules
1) Only 1 port attack on turn 1
2) ASW TFs limited to 4 ships
3) Allied Heavy Bombers doing Naval attack min altitude 10,000 feets. No B29 allowed on Naval Attack
4) Air or ground units belonging to the Kwangtung command may not leave
Manchuria unless PP's are spent to change their command.
5) Air or ground units belonging to the India command may not leave India
unless PPs are spent to change their command.
6) Air or ground units belonging to China Command may not leave China or Manchuria, unless they change command.
7) PDU On. 1 turn Days
8) Sub doctrines both ON or both OFF
9) Max 50 AF per Airbase Level (+10%) Aircraft in transit no dot count
10) No more than 6 PT boats per TF, and maximum of 2 PT TFs in a hex. PT boats can only be in a TF by themselves except for cross-ocean travel with some sort of minimal fuel supply.
Well, more or less this is "logical HR", if the opponent want to add more or review I`m open to it