CR Crashing - Problem with PTs
Posted: Mon Jul 16, 2007 4:08 pm
Its, 1.806
BigB 2.31
PBEM
scen 190
CR crushing (in the middle of combat animation) during surface naval action (night) between US PTs (different ones, no pattern here but Im not sure) and IJN STFs (different, no pattern here). It happend at: wake, Midway, 2 times at Palmyra. Other PTs vs IJN went smooth.
We have had this problem since the very begining of hostilities. Its Aug 42 and it happened again.
We was able to move on just because my honest friend KPAX was changing orders for his PT TFs to avoid combat at all.
heres a msg:
AppName: war in the pacific.exe AppVer: 1.8.0.0 ModName: war in the pacific.exe
ModVer: 1.8.0.0 Offset: 000520bb
Yes, I do have a save befor but not after (CR crushing so no after).
Btw: My Art is CHS something (latest one), mostly BIG B work. I can see all sprites of units involved during combat animation so its not the case (???)
BigB 2.31
PBEM
scen 190
CR crushing (in the middle of combat animation) during surface naval action (night) between US PTs (different ones, no pattern here but Im not sure) and IJN STFs (different, no pattern here). It happend at: wake, Midway, 2 times at Palmyra. Other PTs vs IJN went smooth.
We have had this problem since the very begining of hostilities. Its Aug 42 and it happened again.
We was able to move on just because my honest friend KPAX was changing orders for his PT TFs to avoid combat at all.
heres a msg:
AppName: war in the pacific.exe AppVer: 1.8.0.0 ModName: war in the pacific.exe
ModVer: 1.8.0.0 Offset: 000520bb
Yes, I do have a save befor but not after (CR crushing so no after).
Btw: My Art is CHS something (latest one), mostly BIG B work. I can see all sprites of units involved during combat animation so its not the case (???)