Crash on trying to load a saved game
Posted: Mon Jul 23, 2007 12:32 am
Any help would be greatly appreciated.
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Console started
UFO:Extraterrestrials game engine v 1.05 - May 31 2007, 22:38:00
Initializing filesys
[00:00:00.000] Creating main window
[00:00:00.046] Switching console to window output
[00:00:00.046] Loading configuration from data\ufo-et.ini
[00:00:00.047] Initializing events
[00:00:00.048] Initializing graphics
[00:00:00.198] Vertex shader version: 2.0
[00:00:00.199] Pixel shader version: 2.0
[00:00:00.201] Antialiasing enabled - Samples: 2, Quality: 0
[00:00:01.757] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:01.875] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:01.915] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:01.974] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:01.976] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:01.979] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:02.010] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:02.085] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:02.085] Pixel shaders loaded: 1
[00:00:02.085] Vertex shaders loaded: 1
[00:00:02.085] Effect shaders loaded: 8
[00:00:02.086] Switching console to graphic output
[00:00:02.107] Initializing input
[00:00:02.142] Initializing scripts
[00:00:05.537] Version EN-20070530
[00:00:05.900] Loaded texture set: nodxtc (2)
[00:00:06.259] Loaded texture set: globe (15)
[00:00:11.269] Initialization done
[00:00:16.098] Loading game, slot7
[00:00:18.835] opening pack jungle
[00:00:32.835] Loading mission terrain: levels\jungle level:level_3 file: jungle
[00:01:02.785] C3DSound::createAudioPath::Cannot create audio path.
[00:01:02.785] Int values:2
Float values:2
String values:2
Bool values:1
Object values:5
List values:2
Null values:2
[00:01:02.994] Waiting for sounds to stop playing
[00:01:03.644] Done waiting for messages.
[00:01:04.678] scripts done
[00:01:05.439] Switching console to window output
[00:01:07.235] graphics done
[00:01:07.479] input done
[00:01:07.479] event done
[00:01:07.481] Exiting with error
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Console started
UFO:Extraterrestrials game engine v 1.05 - May 31 2007, 22:38:00
Initializing filesys
[00:00:00.000] Creating main window
[00:00:00.046] Switching console to window output
[00:00:00.046] Loading configuration from data\ufo-et.ini
[00:00:00.047] Initializing events
[00:00:00.048] Initializing graphics
[00:00:00.198] Vertex shader version: 2.0
[00:00:00.199] Pixel shader version: 2.0
[00:00:00.201] Antialiasing enabled - Samples: 2, Quality: 0
[00:00:01.757] HLSL shader 'shaders\tree.fxs' is using technique: T0 (Passes: 1)
[00:00:01.875] HLSL shader 'shaders\planetselect.fxs' is using technique: TEsperanzaSelect20 (Passes: 1)
[00:00:01.915] HLSL shader 'shaders\earth.fxs' is using technique: TEarth20 (Passes: 1)
[00:00:01.974] HLSL shader 'shaders\instancing.fxs' is using technique: TInstancing11 (Passes: 1)
[00:00:01.976] HLSL shader 'shaders\bullet.fxs' is using technique: T0 (Passes: 1)
[00:00:01.979] HLSL shader 'shaders\fire.fxs' is using technique: T0 (Passes: 1)
[00:00:02.010] HLSL shader 'shaders\atm.fxs' is using technique: TAtmosphere14 (Passes: 1)
[00:00:02.085] HLSL shader 'shaders\planet.fxs' is using technique: TEsperanzaStates20 (Passes: 1)
[00:00:02.085] Pixel shaders loaded: 1
[00:00:02.085] Vertex shaders loaded: 1
[00:00:02.085] Effect shaders loaded: 8
[00:00:02.086] Switching console to graphic output
[00:00:02.107] Initializing input
[00:00:02.142] Initializing scripts
[00:00:05.537] Version EN-20070530
[00:00:05.900] Loaded texture set: nodxtc (2)
[00:00:06.259] Loaded texture set: globe (15)
[00:00:11.269] Initialization done
[00:00:16.098] Loading game, slot7
[00:00:18.835] opening pack jungle
[00:00:32.835] Loading mission terrain: levels\jungle level:level_3 file: jungle
[00:01:02.785] C3DSound::createAudioPath::Cannot create audio path.
[00:01:02.785] Int values:2
Float values:2
String values:2
Bool values:1
Object values:5
List values:2
Null values:2
[00:01:02.994] Waiting for sounds to stop playing
[00:01:03.644] Done waiting for messages.
[00:01:04.678] scripts done
[00:01:05.439] Switching console to window output
[00:01:07.235] graphics done
[00:01:07.479] input done
[00:01:07.479] event done
[00:01:07.481] Exiting with error