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Patch 1.02 issue

Posted: Wed Jul 25, 2007 11:06 pm
by Brother Jayne
Hmmm... it seems that North Cental and south Barborossa all have the same oob's... is there any way to chance the oob's for the dynamic campaigns?

RE: Patch 1.02 issue

Posted: Wed Jul 25, 2007 11:50 pm
by Jason Petho
No, but you can pick a different division each time you play. They are all different with different upgrade paths.

Jason Petho

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 2:09 am
by Brother Jayne
Huh... so the same divisions are availible for the north central and south campaigns? Cuz that's way a-historical

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 2:27 am
by Jason Petho
ORIGINAL: Brother Jayne

Huh... so the same divisions are availible for the north central and south campaigns? Cuz that's way a-historical

That is how the Dynamic Campaign Games are set up - one big generic order of battle. Not much I can do about that, unfortunately.

All the more reason to play the Linked Campaign Games!

Jason Petho

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 9:19 am
by Jim D Burns
ORIGINAL: Brother Jayne

Huh... so the same divisions are availible for the north central and south campaigns? Cuz that's way a-historical

Well I remember you could sometimes get Slovakian forces as assist forces (non-core forces generated for an individual scenario) only in the southern campaign back when East Front was first released. If the OOB's are all the same today, something has been changed because that wasn't always the case.

Jim

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 1:01 pm
by Jason Petho
ORIGINAL: Jim D Burns


Well I remember you could sometimes get Slovakian forces as assist forces (non-core forces generated for an individual scenario) only in the southern campaign back when East Front was first released. If the OOB's are all the same today, something has been changed because that wasn't always the case.

In order for the DCG's to function properly, the Order of Battles for Barbarossa have been redone.

Jason Petho

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 5:00 pm
by 1925frank
Others would know more about this than I, but my impression from reading the various posts is that the DCG's are very loosely-based historically, especially on things like the order of battle.  They're designed to give you a feel for various theaters of war.  For more accuracy, my impression is you'd have to go to a LCG, and, even then, the OOB accuracy would depend on the designer's focus.

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 5:06 pm
by Jason Petho
ORIGINAL: 1925frank

Others would know more about this than I, but my impression from reading the various posts is that the DCG's are very loosely-based historically, especially on things like the order of battle.  They're designed to give you a feel for various theaters of war.  For more accuracy, my impression is you'd have to go to a LCG, and, even then, the OOB accuracy would depend on the designer's focus.

You are correct.

Dynamic Campaigns are random.

Random battles, happening on random maps, fighting against random opposing forces, fighting with randomly generated assisting forces following a loosely scripted timeline.

As you point out, Linked Campaigns are the way to go for accuracy.

Jason Petho

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 7:39 pm
by Ladmo
This is not an "issue" -thrilled with the patch, but is there any documentation regarding just what graphics were upgraded. Only curious and not really expecting an answer.

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 7:58 pm
by Jason Petho
ORIGINAL: Ladmo

This is not an "issue" -thrilled with the patch, but is there any documentation regarding just what graphics were upgraded. Only curious and not really expecting an answer.

I could find out this weekend, or you could take a look in the folders, sort by date and see which BMP's were updated.

Jason Petho

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 8:06 pm
by Jason Petho
Additionally, there are more graphic updates coming for 1.03.

Jason Petho

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 11:11 pm
by sub jockey
Hey Jason,
 
How can I send you something to check-out to see if it's worth fixing, or maybe to put in the next patch of sceniaro in 1.03. Hummmm!
 
Sub Jockey
 

RE: Patch 1.02 issue

Posted: Thu Jul 26, 2007 11:23 pm
by Jason Petho
ORIGINAL: sub jockey

Hey Jason,

How can I send you something to check-out to see if it's worth fixing, or maybe to put in the next patch of sceniaro in 1.03. Hummmm!

Sub Jockey

jasonpetho (at) hotmail (dot ) com

Make a clear indication in the subject of what the email is about, otherwise it will be deleted.

Jason Pehto

RE: Patch 1.02 issue

Posted: Fri Jul 27, 2007 2:04 am
by Flak88
Jason,

Has the replacement rate been modified for EF? I've started playing the Barbarossa DCG and haven't gotten any replacements after 2 months. My Panzers are getting pretty thinned out after losing 1 or 2 every engagement. They used to dribble in every week or so.

Thanks

RE: Patch 1.02 issue

Posted: Fri Jul 27, 2007 2:17 am
by Jason Petho
ORIGINAL: Flak88

Jason,

Has the replacement rate been modified for EF? I've started playing the Barbarossa DCG and haven't gotten any replacements after 2 months. My Panzers are getting pretty thinned out after losing 1 or 2 every engagement. They used to dribble in every week or so.

Thanks

Bugger. Yes, they were modified, trying to add more reinforcements as the years go on to compensate for the bigger battles. Means it will have to be redone and not be released until 1.03.

In the meantime, there are two options.

1. Keep playing as normal, your tank platoons will be upgrading, providing you with full strength units every time.

2. Send me your campaign.ccd and campaign.ccx files and I can hopefully tweak a few of your platoons.

Jason Petho

RE: Patch 1.02 issue

Posted: Fri Jul 27, 2007 3:21 pm
by Flak88
Thanks for the quick reply!

A couple more questions.

How quickly do upgrades come?

Is it random which units get them?

I looked in the campaign CCD file and see that the highest upgrade is a Panzer V. Can you modify that for 1.03 so we can get some Tigers?

In the past versions I would get upgrades - mainly AT and AA units - that would only include 1 gun or 1 vehicle. Has that been changed so units arrive with their full complement of equipment?

Thanks

RE: Patch 1.02 issue

Posted: Fri Jul 27, 2007 4:41 pm
by Jason Petho
ORIGINAL: Flak88

Thanks for the quick reply!

No problem!

ORIGINAL: Flak88
How quickly do upgrades come?

They vary, depending on the division. Usually you don't have to go longer than a year before a company is upgraded with new tanks. Sometimes the wait is only a few months, especially when upgrading between the different Panzer III models.

ORIGINAL: Flak88
Is it random which units get them?

No, the upgrades are scripted although differently for each of the divisions trying to keep it as historical as I could as a preliminary adventure.

ORIGINAL: Flak88
I looked in the campaign CCD file and see that the highest upgrade is a Panzer V. Can you modify that for 1.03 so we can get some Tigers?

Unfortunately, in the interest of trying to keep things relatively historical, the Panzer divisions chosen were ones that fought primarily on the Eastern Front. That being said, I don't believe any of the Panzer divisions in the order of battle ever received Tigers.

There is, though, a Tiger battalion that you can play with if you play one of the later Dynamic Campaigns.

ORIGINAL: Flak88
In the past versions I would get upgrades - mainly AT and AA units - that would only include 1 gun or 1 vehicle. Has that been changed so units arrive with their full complement of equipment?

Yes, the units should now receive their full compliment of equipment.

Jason Petho

RE: Patch 1.02 issue

Posted: Fri Jul 27, 2007 6:59 pm
by Flak88
Thanks again Jason,

I understand the historical context of the campaign - wouldn't want things to get out of hand. I'd still like to petition for the availabliity of some Tigers late in the campaign. Since replacements are scripted, maybe just a company?

I really enjoy replaying the EF and it would be greatly rewarding after a couple hundred successful engagements to get some. I've played some of the late scenarios and having Tigers is a blast!



RE: Patch 1.02 issue

Posted: Fri Jul 27, 2007 7:28 pm
by Jason Petho
ORIGINAL: Flak88
I understand the historical context of the campaign - wouldn't want things to get out of hand. I'd still like to petition for the availabliity of some Tigers late in the campaign. Since replacements are scripted, maybe just a company?

Two Options.

1. I will alter the 12. Panzer Division (I believe that is correct) to receive one company of Tigers late in 1944

2. Although they won't be part of your core, there will be a Tiger battalion available as support units.

ORIGINAL: Flak88
I really enjoy replaying the EF and it would be greatly rewarding after a couple hundred successful engagements to get some. I've played some of the late scenarios and having Tigers is a blast!

Glad to hear you're enjoying East Front!

Jason Petho

RE: Patch 1.02 issue

Posted: Sat Jul 28, 2007 6:57 am
by Brother Jayne
So is there a way to change which divisions are availible for the DCG's?
Back in the old East Front there was a different set of divisions and army korps availible for each of the Barb. campaigns