Unit cycling buttons
Posted: Thu Aug 09, 2007 8:29 pm
A question for the fans:
Would anyone else like to have a set of unit cycling (e/r/t/s) buttons on the main screen for more ease of use? I know it may sound incredibly lazy of me, but I'd like to be able to run through my units with the mouse rather than by the keyboard. I think three or four buttons below the save/advance/main menu buttons would not be too obtrusive and would speed up the turns somewhat. Also, a "garrison" order would be nice for units that will be posted in cities for long periods, and/or for ships on station at sea. Such a command would keep them out of the unit rotation after the ctrl-s command.
I love this game and I've been playing it since the beginning, and I appreciate all of the support given by AGEOD, particularly the attention POCUS pays to our posts. I'm curious to know if any other gamers would like to see the features I've described.
Thanks!
Would anyone else like to have a set of unit cycling (e/r/t/s) buttons on the main screen for more ease of use? I know it may sound incredibly lazy of me, but I'd like to be able to run through my units with the mouse rather than by the keyboard. I think three or four buttons below the save/advance/main menu buttons would not be too obtrusive and would speed up the turns somewhat. Also, a "garrison" order would be nice for units that will be posted in cities for long periods, and/or for ships on station at sea. Such a command would keep them out of the unit rotation after the ctrl-s command.
I love this game and I've been playing it since the beginning, and I appreciate all of the support given by AGEOD, particularly the attention POCUS pays to our posts. I'm curious to know if any other gamers would like to see the features I've described.
Thanks!

