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A little green panther
Posted: Fri Aug 17, 2007 10:58 pm
by Laryngoscope
Now although the panther will not feature in any of the historical campaigns of PCK, it will still be available to play in the random battle generator and user made scenarios. I thought it might whet your appetite to see it in all of its summer camo glory [;)]

RE: A little green panther
Posted: Sat Aug 18, 2007 10:31 am
by tucson3217
I can not wait for this game. I bought the first one, and honestly it was one of my favorite games of all time. Love the command and control features a thousand times more than the individual type controls of the BF series of games.
Also the graphics to me were much, much better and i loved the way the camera worked and how the tanks and vehicles appeared when looking over the landscape from a birds eye view....I prefer it over the more cartoonish graphics of CM.
I also much prefer, and find more realistic in fact, the statistical and chance elements involved instead of the tracking every bullet and using some physics model which will IMO never reflect actual outcomes, but instead just create some alternate and false 'reality' that will not mimic real world events very well.
Using a dice and statistical model from a game based on real world models seems much more accurate to me, as there is too much chance for error in leaving it all up for the computer to try and mimic a Newtonian universe. Just does not seem like the way to go to me..BWDIK?
I really do not understand why the game did not catch on in a bigger way...to me it seems like a VAST improvement over other similar games. With WEGO, graphics, and the RPG elements it seems to hit a perfect spot.
I love it, and I hope it becomes a HUGE hit and that people will make a lot of campaign games for it.. This second game looks very, very cool too. i can not wait. I still just do not get why more people do not just LOVE this game, to me it is by far the best thing going at this scale...