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TCP/IP Lockup

Posted: Mon Aug 20, 2007 11:50 am
by Hoyt Burrass
Just tried a TCP/IP game this weekend. Connects fine, plays fine, then when Poland falls we get a lockup and eternal hourglass...both players patched to 1.02 with the hotfix.

any suggestions?

High Krausen

RE: TCP/IP Lockup

Posted: Mon Aug 20, 2007 4:11 pm
by IainMcNeil
Dos the problem repeat if you retry? If so can you mail the saved game to info@slitherine.co.uk and the error.log that is generated on your machine. Thanks.

RE: TCP/IP Lockup

Posted: Tue Aug 28, 2007 1:18 pm
by IainMcNeil
We have fixed a potential cause of this problem for the next patch. Hopefully this will sort it out. Sorry for any incovenience.