Rebasing and Dunkirk evacuations?
Posted: Sun Aug 26, 2007 5:35 pm
I havn't seen these problems posted yet.
1) With the patched version, I can't for the life of me rebase the German transports form Rostock and Wilhelmshaven to Danzig. The other boats rebase fine but my transports have yet to make it. Often there is still an engagement in the North Sea but usually not.
2) (may not have been with the patch) In surrounding Dunkirk and attacking it in subsequent impulses, the TE forces often (well, 3 out of 3) retreat into the channel.
3) The AI will not rebase its airpower from an inactive front to an active front. I.E. Britsh moving planes to Italy after the fall of France.
4) I seem to be marching into alot of enemy controlled but unoccupied cities. Often the enemy will get troops into the cities after I have moved activated troops into them but I get the defensive bonus - can the algorithm be tweaked for mov't initiative where cities are involved?
12) I feel that you should be able to ship industrial points to minors - at least for the purchase of arms/trenches/artillery rounds.
All-in-all a great and challenging game. One on the best portrayed games of an era (any era) I've seen. Very well designed.
1) With the patched version, I can't for the life of me rebase the German transports form Rostock and Wilhelmshaven to Danzig. The other boats rebase fine but my transports have yet to make it. Often there is still an engagement in the North Sea but usually not.
2) (may not have been with the patch) In surrounding Dunkirk and attacking it in subsequent impulses, the TE forces often (well, 3 out of 3) retreat into the channel.
3) The AI will not rebase its airpower from an inactive front to an active front. I.E. Britsh moving planes to Italy after the fall of France.
4) I seem to be marching into alot of enemy controlled but unoccupied cities. Often the enemy will get troops into the cities after I have moved activated troops into them but I get the defensive bonus - can the algorithm be tweaked for mov't initiative where cities are involved?
12) I feel that you should be able to ship industrial points to minors - at least for the purchase of arms/trenches/artillery rounds.
All-in-all a great and challenging game. One on the best portrayed games of an era (any era) I've seen. Very well designed.