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Two-Minute Drill

Posted: Sat Sep 01, 2007 1:14 am
by MPHopcroft1
This has as much to do with play-calling as anything else, but how do you run a two-minute drill in MaxFB?

As we all know, the goal of a 2-minute drill is to run as many effective offensive plays in as short a time as possible. That means calling judicious timeouts, sending receivers to the sidelines so they can step out of bounds, etc. how do you do that in this game? I haven't even figured out how to call a timeout yet!

RE: Two-Minute Drill

Posted: Sun Sep 02, 2007 1:12 am
by MjH
ORIGINAL: MPHopcroft
I haven't even figured out how to call a timeout yet!

As your players are going back into the huddle after the end of a play, hit the "3" key (or the middle mouse button). That should call the timeout for you.



RE: Two-Minute Drill

Posted: Sun Sep 02, 2007 3:46 am
by nmleague
Within the playbooks you can set very detail profiles, example if the team is down by X points with two min. left in the half, with certain yardage specifications and down, the offense will only run plays set in the profile.  On the other hand a profile can be set up for a team that is up by X points with X time, down and distance, to use only prevent plays set for the profile.
 
Unfortunately as of now I dont think any of the playbooks have been total set up with profiles for all situations.