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The fantastic 1
Posted: Sun Sep 16, 2007 3:26 pm
by Petiloup
Playing a game against the AI as German I had an amazing succession of airstrike from the Russian that destroyed 5 HVY Bombers and damaged my Rail Line in Belorussia all in the same turn... with the same TAC Bomber unit doing 7 attacks in one turn. Unit #20 which ended as an Elite unit at the end... well deserved I must say if you appreciate the irony.
First screenshot shows my 5 bombers at the beginning of his turn. Then next SS shows each attach by the unit #20 against my bombers damaging those one by one till the Rail Line attack. Please note the turn is always showing Winter 1942.
Guess no need to mention that I stopped the game. I have the save so if someone wants it to check, just need to ask.

RE: The fantastic 1
Posted: Sun Sep 16, 2007 3:28 pm
by Petiloup
First attack:

RE: The fantastic 1
Posted: Sun Sep 16, 2007 3:31 pm
by Petiloup
Second attack by Soviet Union TAC Bomber #20:

RE: The fantastic 1
Posted: Sun Sep 16, 2007 3:33 pm
by Petiloup
Third attack by Soviet Union TAC Bomber #20:
You can notice same turn, Frame counter is advancing and my number of HVY Bomber diminishing while the rest stays the same.

RE: The fantastic 1
Posted: Sun Sep 16, 2007 3:36 pm
by Petiloup
Fourth attack by Soviet Union TAC Bomber #20:

RE: The fantastic 1
Posted: Sun Sep 16, 2007 3:37 pm
by Petiloup
Fifth attack by Soviet Union TAC Bomber #20:

RE: The fantastic 1
Posted: Sun Sep 16, 2007 3:40 pm
by Petiloup
Seventh attack by Soviet Union TAC Bomber #20, the sixth attack was a miss. This one makes it turn Elite.
If someone can let me know how to do this in my tourny then I'm sure to win... [;)]

RE: The fantastic 1
Posted: Sun Sep 16, 2007 4:48 pm
by WanderingHead
Wow, now that is an A-bomb!
I'm trying to get the patch out, and it is always easier to test and debug with the latest version of software. Since this is clearly a rare occurrence (first such report), I think I'm going to simply hope it does not recur.
If we find that this sort of thing happens in the latest version, in pre-test or after the patch is released, then I'll take a look at it. Other than a couple of memory leak fixes (which can really cause anything to happen), I have no reason to expect that this issue is improved in the latest code, unfortunately.
RE: The fantastic 1
Posted: Sun Sep 23, 2007 3:14 am
by Petiloup
Did reload the Russian turn and it didn't happen this time. So might be indeed some memory issues.
Did smash that plane on the runway right away just to be sure [:D]