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One general question and one comment/story....

Posted: Sun Sep 30, 2007 8:08 pm
by hgilmer
1. Where does the music come from in the beginning? I love that sound.

2. This is a long way from the text civil war game I played on the old computers where you had a terminal that you used to call to connect to a main central computer. That had I think 11 battles and you had an option of 4 choices. I have a hard time remembering it now, but it was something like a. assault. b. defend. 3. artillery bombardment and a fourth choice. Then it would spit out the results win/lose or draw and the casualties. At the end it used some kind of formula to determine who won and spit that out, too.

RE: One general question and one comment/story....

Posted: Wed Oct 03, 2007 5:56 am
by MrBoats
It amazes me how patient we were back in those days. I remember games like the one you describe, and it seemed we thought nothing of waiting endlessly for results. I had some of the C64 Civil War games and I recall waiting 30 minutes for a turn to be resolved. I'd read a book between phases and I was just ecstatic that I had an opponent (A/I) to play against. Now I get fidgety if I have to wait 5 minutes for a WITP or AACW turn to play out, and the amount of information being processed is several orders of magnitude greater than the old games. It makes me wonder what we will be doing ten years from now?

RE: One general question and one comment/story....

Posted: Wed Oct 03, 2007 6:54 am
by Bloodybucket28th
ORIGINAL: hgilmer

1. Where does the music come from in the beginning? I love that sound.

2nd South Carolina String Band. They have some great CDs out.[&o]

I think the tune you are referencing is "White Cockade".