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NATO counter mod
Posted: Mon Oct 29, 2007 9:17 pm
by mike.kreuzer
A minor mod, replacing the stick figure unit icons with "NATO" symbols.
A 15k download available from:
my mod page
Great game - Mike

RE: NATO counter mod
Posted: Mon Oct 29, 2007 9:20 pm
by Banquet
Looks great! Thank you

RE: NATO counter mod
Posted: Mon Oct 29, 2007 9:23 pm
by Erik Rutins
Thank you Mike, nice mod - I'm currently using it myself and it does add to the historical scenarios.
You all may be interested to read Mike's mini-review of AT as well. I don't agree with him on all of our games, but I sure do on this one.
http://wroteontheground.blogspot.com/
RE: NATO counter mod
Posted: Mon Oct 29, 2007 10:10 pm
by LarryP
ORIGINAL: mike.kreuzer
A minor mod, replacing the stick figure unit icons with "NATO" symbols.
A 15k download available from:
my mod page
Great game - Mike
I am using them now and they look great! Thanks. [&o]
RE: NATO counter mod
Posted: Mon Oct 29, 2007 10:42 pm
by Kipper
Thanks a million Mike
RE: NATO counter mod
Posted: Tue Oct 30, 2007 5:26 am
by Magpius
Excellent, great work. thanks.
-any chance a historic german flag?
RE: NATO counter mod
Posted: Tue Oct 30, 2007 6:14 am
by Veldor
ORIGINAL: Erik Rutins
....
You all may be interested to read Mike's mini-review of AT as well. I don't agree with him on all of our games, but I sure do on this one.
http://wroteontheground.blogspot.com/
OMG! A Wargame Reviewer that doesn't give every game at least 5/8 like another I know!!!
One who shares my complaint on AT of way too many mouse clicks!!
And even goes on a mini-rant in another review about the lack of right-mouse button support in some of these games!!
It's so refreshing to see actual honest reviews.
W00T!!
Honestly though Mike, aren't Nato symbols a little too 1995 just like the lack of right-mouse button support you mentioned? [:D]
Ok well in this case I suppose the graphic symbols aren't exactly the most thrilling anyway so the NATO ones would definitely provide a nice alternative.
But what I really wanted to say here was that I think Im beginning to see the need for some kind of "AT Mod Manager" like CC has now.
So we can switch back and forth and try different mods more easily....
RE: NATO counter mod
Posted: Tue Oct 30, 2007 7:39 am
by Plodder
If the AT mods are just simple file swapping(haven't got it yet) try out the
JSGME, it's a simple mod manager and dead easy to use. I use it for all my games.
RE: NATO counter mod
Posted: Tue Oct 30, 2007 8:53 am
by Vic
it might be even easier if you make a mod to make a different masterfile. then you can keep both graphics side to side, but change masterfiles.
but this is also possible.
i wonder though how do the mini battles look now though? (yes! i will take a look soon my self)
@mike
nice review. i like criticism. it gives me incentive for improvement

RE: NATO counter mod
Posted: Fri Nov 02, 2007 7:02 am
by Pergite!
ORIGINAL: Veldor
Honestly though Mike, aren't Nato symbols a little too 1995 just like the lack of right-mouse button support you mentioned? [:D]
Ok well in this case I suppose the graphic symbols aren't exactly the most thrilling anyway so the NATO ones would definitely provide a nice alternative.
Its not like NATO invented all those symbols, they just standardized them. Realism would be to have each country in the game using their own sets of symbols, creating troubles for everyone. Below are for example the German symbols used druing the 40´s.
Great mod! On the top of my download list if I come around buying the game... I am not completely sure yet...
http://niehorster.orbat.com/011_germany/symbols/_symbols_39.html
RE: NATO counter mod
Posted: Thu Nov 08, 2007 4:27 pm
by madrigal61
I have created (and attached) a JSGME compatible zip file of Mike's excellent NATO icons mod. This mod will add the icons to the four locations specified in Mike's instructions. I have tested it and it works flawlessly. JSGME is perfect for this kind of thing and I highly encourage it's use.